Full notes
Full Hero Lodge update
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What changed
- Gameplay
- Fixes
- UI and audio
- Balance
Patch 2.0.3b
--Blitz--
Final Perk added (perk number 300!): boosts the effectiveness of Execute effects to trigger at 50% hitpoints instead of 30%.
Fixed a bug where if you had 0 potions from perk and then gained bonus potion uses from alchemist's advanced training the potion could bug out when used.
Fixed a bug where portraits to left on beating a Blitz Mode mission would disappear if Warden changed suit colors after winning the mission.
Fixed a conflict between Boulder and Rat Executioner's Chains.
Fixed an animation issue with Holy Dragon that was only present in Blitz Mode.
--Base Game--
Fixed a loadscreen tooltip: the tooltip for locking on was missing a part of a sentence.
Fixed a bug with Arcanist Advanced Skill Arcane Beam where certain effects could reset the cooldown.
Rapid Jab fixed with Fast Forward (was now too slow at low jab counts).
Fae Magic Advanced Skill will now give the +2 AP instantly instead of after a delay.
Fixed bug with death dragon + right click bestiary opening to Holy Dragon.
Fixed bestiary enemies slain to not show 'Defeated -2' in certain circumstances.
Fixed a bug where Guardian's Sand Storm could trigger Werewolf's X Slash if Sandstorm dealt damage more than 1 second into player turn.
Fixed a bug with Alchemist's Field Mixer passive where if you split up on a turn where you gained a bonus potion it could trigger the passive an extra time giving you double bonus potions.
Fixed a Lizard God bug when Alchemists Split Up while targeted by Holy Bomb.
Source
Changelog.gg summarizes and formats this update. How we read updates.
