Full notes
Full Hero Lodge update
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What changed
- Balance
- Gameplay
- Fixes
- Performance
- Workshop
- UI and audio
Hero Lodge changes
A few mostly minor bug fixes and some blitz balancing.
9/18/2025
Shortened the text when you skip and Advanced training blitz choice so it doesn't overflow.
Vampire Jailor Dusk Blast will ignore guard direction (was possible to be hit "from behind" even when that was clearly not the case).
Enchantress secret skill Meteor no longer does friendly fire damage!
Nightshade accessory bonus stacking poison damage will now stack with special Alchemist Passive Chemistry's bonus 40% vs single targets.
Holy Dragon can no longer use Soulbind when killed on its turn.
Fixed a bug where if lizard zerker was going to use Spin Attack while in fog of war it would be stuck in the animation of preparing to spin.
Fixed crash when goblin lancer used ray of frost and died mid skill use.
Fixed crash with Gspider webbing when only player alive is a jumping dragoon.
Fixed crash with Gspider (and MANY other enemies) in a very specific situation.
Added an extra cancel condition to Snowman Hammer for if its Punt bugs out.
Team Size - 1 perk (non havoc version) now gives 15% bonus xp instead of 4%.
Havoc Team Size -1 perk no longer gives bonus gold and now gives 15 Max HP to heroes.
Added Ferv's Bane accessory.
Fixed up some guard cost issues with Alchemists and the new guard cost accessories that are usable by everyone.
Fixed a bug where Cosmic Knight ultimates increased range from last patch broke as soon as they transformed.
Fixed a bug where level up available arrow wouldn't show on hero portrait if you had exactly the required amount of experience to level up.
Source
Changelog.gg summarizes and formats this update. How we read updates.
