Full notes
Full Hero Lodge update
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What changed
- Fixes
- Gameplay
- UI and audio
- Workshop
- Balance
- Maps
Hero Lodge changes
Changed some perks, fixed some bugs, buffed a few accessories :)
Patch 2.0.4F 11/13/2025
Adjusted some of the random starting names for heroes.
Updated secret skill unlock tooltips for Blacksmith to reflect new changes.
Fixed a minor bug with the Lightning Jar accessory when used against an enemy with a body that immediately disappears on death (ie dracula bats).
Snowman Hammer will no longer knockback 0 HP targets to avoid some bugs.
Ankh of Life endgame Holy One accessory reworked to give revive skill 6 range instead of no HP cost.
Sentinel and NG+ Sentinel now properly show Blind Immune in their Bestiary Entries.
Barkeep Mighty Swing will no longer be able to knock up large targets (had some VERY funky visuals vs some bosses like Rat Queen/Lizard God).
The negative perk that increases enemy basic attack damage from turn 15 on wards now only increases damage by 50% instead of 75%.
Perk that gave bonus backstab damage to wind and holy damage changed to be wind and pierce: most Holy damage skills cannot backstab so this perk was really dumb... also buffed to 35%!
Perk that gave bonus execute damage to fire and pierce changed to fire and Holy since pierce was moved to the damage specific backstab bonus.
Lucky Dice accessory nerfed to now give -5 Max HP.
Ferv's Boon accessory buffed to give 5 more crit chance.
Ferv's Bane accessory bonus XP buffed to 10 from 5.
Fixed bug with the perk that gives bonus XP but reduces team size only giving 10% bonus XP from map EXP rewards instead of 15%.
Source
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