HomeGamesUpdatesPricingMethodology
Steam News12 December 20256mo ago

25/12/12 Patch Notes!

New Features Added camera zoom-in effect during enemy entrance animations with dynamic FOV adjustment Added FOV expansion system when viewing player dice during enemy turn Mouse: Activates when hovering over dice area C

Full notes

Full Hell Dice Gambit update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions3 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
addedNew FeaturesAdded camera zoom-in effect during enemy entrance animations with dynamic FOV adjustment
addedNew FeaturesAdded FOV expansion system when viewing player dice during enemy turn Mouse: Activates when hovering over dice area Controller: Activates when dice is selected
addedNew FeaturesAdded scale-up animation when dice faces first appear
changedUI/Visual ImprovementsEnemy items now enlarge when hovered or focused for better visibility
changedUI/Visual ImprovementsImproved relic effect activation display
fixedBug FixesFixed player hand animation playing even when no combination is available

New Features

  • Added camera zoom-in effect during enemy entrance animations with dynamic FOV adjustment

  • Added FOV expansion system when viewing player dice during enemy turn

    • Mouse: Activates when hovering over dice area

    • Controller: Activates when dice is selected

  • Added scale-up animation when dice faces first appear

UI/Visual Improvements

  • Enemy items now enlarge when hovered or focused for better visibility

  • Improved relic effect activation display

Bug Fixes

  • Fixed player hand animation playing even when no combination is available

  • Fixed dialogue getting cut off mid-sentence due to overlapping dialogue timing

  • Fixed ESC menu quit behavior - now correctly returns to battle screen instead of always going to main menu

  • Fixed FOV adjustment activating when viewing enemy dice (should only activate for player dice)

  • Fixed initial animation stutter caused by BGM audio clip loading delay

  • Disabled ESC menu access during win/death sequences

Improvements

  • FOV expansion for viewing player dice now only activates when at least one dice is locked

  • Increased exit area size (1.5x) for FOV expansion to prevent accidental deactivation

Enjoy the game!

Source

Steam News / 12 December 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.