Full notes
Full Hell Dice Gambit update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Balance
New Features
Added VFX system for combat effects (36 types: combinations, curses, items, dice effects, status indicators)
Added guide tab in settings menu for reviewing tutorial content
UI/Visual Improvements
Enhanced tutorial visibility with layered backgrounds
Improved Explain Popup visibility
Bug Fixes
Fixed Shackle curse VFX not displaying correctly on load and turn transitions
Fixed VFX timing issues with animations and damage display
Improvements
Refined VFX timing to sync with attack animations and UI updates
Enhanced tutorial sequence with detailed 13-step guidance
We're aware that our sound effects need further improvement. Hehe, stay tuned for the next update!
Enjoy the game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
