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Steam News14 January 20265mo ago

26/01/15 Patch Notes!

New Features Added comprehensive SFX system for all game actions Added UI hover sound effects for main menu and settings Added character animation sound effects (Entrance, Idle, Fixate, Throw, Combination, UseItem, Hit,

Full notes

Full Hell Dice Gambit update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes6 additions2 changes1 removal
  • UI and audio
  • Fixes
  • Balance
  • Gameplay
addedNew FeaturesAdded comprehensive SFX system for all game actions
addedNew FeaturesAdded UI hover sound effects for main menu and settings
addedNew FeaturesAdded character animation sound effects (Entrance, Idle, Fixate, Throw, Combination, UseItem, Hit, BarrierHit)
addedNew FeaturesAdded separate Tutorial button for easy access
changedUI/Visual ImprovementsImproved dice rolling and collision sound effects with reverb system
addedUI/Visual ImprovementsAdded audio ducking for better BGM/SFX balance

New Features

  • Added comprehensive SFX system for all game actions

  • Added UI hover sound effects for main menu and settings

  • Added character animation sound effects (Entrance, Idle, Fixate, Throw, Combination, UseItem, Hit, BarrierHit)

  • Added separate Tutorial button for easy access

UI/Visual Improvements

  • Improved dice rolling and collision sound effects with reverb system

  • Added audio ducking for better BGM/SFX balance

Bug Fixes

  • Fixed enemy lock effects displaying late in UI

  • Fixed logs appearing before VFX activation

  • Fixed dice effect position detection during combinations

  • Fixed player taking damage earlier than enemy in same timing

  • Fixed items being usable after enemy locks dice

  • Fixed VFX remaining inactive when effects are skipped

  • Fixed save file not resetting on death

  • Fixed SFX not playing after scene restart

  • Fixed roll delay only applying when Fixate is used

  • Fixed BindingCandle not applying on first turn when held by enemy

Improvements

  • Tutorial progress no longer saves (prevents incomplete tutorial states)

  • Preloaded all SFX on initial load for smoother playback

  • Clarified Regression effect description (now shows Shackle application)

  • Clarified Crown effect description (now shows +1, +2 values)

We're happy to show new sound design.

Hope you enjoy the game!

Source

Steam News / 14 January 2026

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