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Steam News14 October 20258mo ago

25/10/15 Patch Notes!

Patch Notes New Features Added in-game log system displaying effects and actions with localization support Added post-processing effects including noise texture filters and hit effects (saturation changes) Added ability

Full notes

Full Hell Dice Gambit update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes6 additions7 changes0 removals
  • UI and audio
  • Gameplay
  • Maps
  • Balance
  • Fixes
addedNew FeaturesAdded in-game log system displaying effects and actions with localization support
addedNew FeaturesAdded post-processing effects including noise texture filters and hit effects (saturation changes)
addedNew FeaturesAdded ability to lock dice by clicking on combination displays
changedNew FeaturesImplemented mini-boss encounters (one per stage, stages 1-3)
addedNew FeaturesAdded fire particle effects for Exhaustion damage system that intensifies each turn
changedNew FeaturesEnhanced tutorial system with detailed combination hints and possible completions shown in UI
Extended stage sessions34Extended stage sessions increased, buff

Patch Notes

New Features

  • Added in-game log system displaying effects and actions with localization support

  • Added post-processing effects including noise texture filters and hit effects (saturation changes)

  • Added ability to lock dice by clicking on combination displays

  • Implemented mini-boss encounters (one per stage, stages 1-3)

  • Added fire particle effects for Exhaustion damage system that intensifies each turn

  • Enhanced tutorial system with detailed combination hints and possible completions shown in UI

UI/Visual Improvements

  • Enhanced HP and Defense UI with improved colors, smooth fill animations, and shake effects when taking damage

  • Improved reward presentation with better feedback

  • Added visual feedback for dice selection and combination display

Gameplay Changes

  • Gambler Dice effect changed: now grants Reroll +1 when a dice face appears

  • Extended stage sessions from 3 to 4 (except final boss stage)

  • Improved dialogue timing - game now starts after initial dialogue completes

  • Enemy AI timing adjustments for better pacing

Bug Fixes

  • Fixed Fixate curse interaction with dice locking and combination display

  • Fixed defense icon not appearing at game start or when loading

  • Fixed combination UI initialization issues

  • Fixed reroll count display bug at game start

  • Fixed enemy defeat count tracking issue

  • Fixed various save/load related issues

  • Fixed relics not being properly removed from hand

  • Translation fixes for starter dice

... And ETC!

Enjoy the game!

Source

Steam News / 14 October 2025

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