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Steam News16 October 20258mo ago

Update: v0.4.9

Hey Crew! I continue to be impressed with how many players are checking the game out! Thanks so much to everyone that has tried the demo, submitted feedback and/or bug reports and has joined the Discord.

Full notes

Full Heist Haven update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Crew! I continue to be impressed with how many players are checking the game out! Thanks so much to everyone that has tried the demo, submitted feedback and/or bug reports and has joined the Discord. Big shout out to you all! I'm back today with another patch. Mostly addressing bugs you all have reported, but also introducing some new weapons and a rework of the Shadow Market interface. Sneak preview below: Steam post image

What changed

8 fixes5 additions2 changes0 removals
  • UI and audio
  • Gameplay
  • Performance
  • Fixes
  • Maps
addedHey Crew! I continue to be impressed with how many players are checking the game out! Thanks so much to everyone that has tried the demo, submitted feedback and/or bug reports and has joined the Discord. Big shout out to you all! I'm back today with another patch. Mostly addressing bugs you all have reported, but also introducing some new weapons and a rework of the Shadow Market interface. Sneak preview below: Steam post image
changedReworked: The ShadowMarket has received a visual overhaul and is far easier to browse now!
addedAdded: 8 new weapons have been added to the ShadowMarket. Here is the full list: Assault Rifle: SCAR Assault Rifle: Enfield Assault Rifle: Enforcer Light Machine Gun: SAW Rocket Launcher: AT Pistol: P-75 Pistol: Big Iron Revolver Pistol: Eagle
fixedFixed: Mission Markers not disappearing or rendering properly.
fixedFixed: Heist Mission Marker not displaying properly.
changedTweaked: Cargo Heist now requires more loot.

Heist Haven changes

addedHey Crew! I continue to be impressed with how many players are checking the game out! Thanks so much to everyone that has tried the demo, submitted feedback and/or bug reports and has joined the Discord. Big shout out to you all! I'm back today with another patch. Mostly addressing bugs you all have reported, but also introducing some new weapons and a rework of the Shadow Market interface. Sneak preview below: Steam post image
changedReworked: The ShadowMarket has received a visual overhaul and is far easier to browse now!
addedAdded: 8 new weapons have been added to the ShadowMarket. Here is the full list: Assault Rifle: SCAR Assault Rifle: Enfield Assault Rifle: Enforcer Light Machine Gun: SAW Rocket Launcher: AT Pistol: P-75 Pistol: Big Iron Revolver Pistol: Eagle
fixedFixed: Mission Markers not disappearing or rendering properly.
fixedFixed: Heist Mission Marker not displaying properly.

Anyway, the patch notes are below! Keep heisting and see you at the next update! Cheers, Justin from Somehow Games Patch Notes for Version 0.4.9:

  • Reworked: The ShadowMarket has received a visual overhaul and is far easier to browse now!

  • Added

    8 new weapons have been added to the ShadowMarket.

    Here is the full list

    • Assault Rifle: SCAR

    • Assault Rifle: Enfield

    • Assault Rifle: Enforcer

    • Light Machine Gun: SAW

    • Rocket Launcher: AT

    • Pistol: P-75

    • Pistol: Big Iron Revolver

    • Pistol: Eagle

  • Fixed: Mission Markers not disappearing or rendering properly.

  • Fixed: Heist Mission Marker not displaying properly.

  • Tweaked: Cargo Heist now requires more loot.

  • Fixed: Shadowmarket drops not always being interactable.

  • Fixed: Lack of feedback when you are connecting from an invite.

  • Fixed: Lack of feedback when a session invite failed.

  • Added: Wishlist button when the player returns to the main menu. (Thanks for all the wishlists so far!)

  • Added: Extra vendor drop-off points.

  • Fixed: Issue where weapons would often fall through the map when players would drop them.

  • Fixed: Issue where some heists were not correctly resetting when the players had failed them.

  • Fixed: Tony’s Drop Off Point was very dark.

  • Added: General level tweaks.

Source

Steam News / 16 October 2025

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