What changed
0 fixes1 addition0 changes0 removals
addedHi all! Heckpoint now has local co-op multiplayer! Multiplayer is enabled in your inventory by equipping the passive called "Party Time". It doesn't take up any slots, so you can use it with your shoulder cannon or favorite upgrade even with just one passive slot. It requires 2-4 controllers to be connected before you launch Heckpoint, and will spawn one player for each controller that's connected. Player 1 can still use the mouse and keyboard, controller 1, or both. Players 2-4's characters are chosen randomly at the start of the level, equipped with the same passives as Player 1. We are working toward a more complete multiplayer experience, including character selection and individual loadouts for each player, but Party Time will remain an option. We hope you enjoy Party Time, and welcome any feedback. Thanks! -Heckpoint's Dev Team
Heckpoint changes
addedHi all! Heckpoint now has local co-op multiplayer! Multiplayer is enabled in your inventory by equipping the passive called "Party Time". It doesn't take up any slots, so you can use it with your shoulder cannon or favorite upgrade even with just one passive slot. It requires 2-4 controllers to be connected before you launch Heckpoint, and will spawn one player for each controller that's connected. Player 1 can still use the mouse and keyboard, controller 1, or both. Players 2-4's characters are chosen randomly at the start of the level, equipped with the same passives as Player 1. We are working toward a more complete multiplayer experience, including character selection and individual loadouts for each player, but Party Time will remain an option. We hope you enjoy Party Time, and welcome any feedback. Thanks! -Heckpoint's Dev Team
Hi all! Heckpoint now has local co-op multiplayer! Multiplayer is enabled in your inventory by equipping the passive called "Party Time". It doesn't take up any slots, so you can use it with your shoulder cannon or favorite upgrade even with just one passive slot. It requires 2-4 controllers to be connected before you launch Heckpoint, and will spawn one player for each controller that's connected. Player 1 can still use the mouse and keyboard, controller 1, or both. Players 2-4's characters are chosen randomly at the start of the level, equipped with the same passives as Player 1. We are working toward a more complete multiplayer experience, including character selection and individual loadouts for each player, but Party Time will remain an option. We hope you enjoy Party Time, and welcome any feedback. Thanks! -Heckpoint's Dev Team