Full notes
Full Heckpoint update
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Repeated intro
Hey folks, So this week we've added some floating damage numbers to combat (it'll also tell you how many credits you earn). We've tinkered with scoring to prevent someone from cheesing through battle by trying to fly over land battles for extended periods of time. You'll get a nice Coward Bonus if you do. We've also corrected some behaviors on flying enemies. They were shooting you from off-screen and that won't happen anymore. The 360 aiming for controller has been polished quite a bit and we've also made your middle click/scroll button click activate your Special on mouse. It'll still remain as your E key as well. Finally, we have moved the meteors that occur naturally in Bone World and the Wasteland to only appear on hard and hopeless difficulty levels. As always, feel free to leave comments or suggestions. We still have those power ups in mind. :D Stay tuned for a much larger update next week.
What changed
- UI and audio
Heckpoint changes
Source
Changelog.gg summarizes and formats this update. How we read updates.
