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Steam News23 August 20196y ago

Update 16 - Animal Farming, Spitting, Fast Travel

We hope you have some fun in our new update. This update contains new improvements. We also added more depth to the games economy, and many new features. Start your animal farm with cows, sheep, chickens, and goats.

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What changed

1 fix1 addition2 changes0 removals
  • Balance
  • Performance
  • Server
addedWe hope you have some fun in our new update. This update contains new improvements. We also added more depth to the games economy, and many new features. Start your animal farm with cows, sheep, chickens, and goats. Enjoy milking cows, shearing sheep, and picking up chicken eggs. New provision stations will make taking care of large amounts of animals much easier. We also worked on the fences, so you can now let your animals wander in your pens. Animals level up now, and we also added the ability to sell your animals, and buy farm animals. Higher level animals fetch a higher price. You can also now pick up your animals and put them in your inventory (warning, they are really heavy), to help you move them around. We also put some fun features in, such as throwing eggs, and the ability to spit like a Cowboy! So the next time you take your horse down the old town road, hock a loogie.
changedWe are taking the servers down and rolling them back up in order to process the update. We will be wiping the servers with this update. Community servers can choose whether they wish to wipe or not. We also merged some of the Official Servers to encourage players on the same servers. If you experience a crash, please visit this thread for troubleshooting (sometimes Steam doesn't download the update properly and you need to re-verify your files) - https://steamcommunity.com/app/656240/discussions/0/1777136225016630475/ Here are the changes for Alpha 16:
changedYou'll want to keep your chickens in a coop so picking up the eggs is easier - Added Stone / Iron / Steel Shears. These can be used to collect wool from sheep. - Added Wood / Iron / Steel Milk Pails. These are large spoil-resistant containers, but limited to milk. - Sheep now grow their coat over time and can be shorn for wool. Animal quality affects loot quality. - Cows and Goats produce milk over time and can be milked. Animal quality affects loot quality. - Hens and Ducks produce eggs over time. Animal quality affects loot quality. - Fences can no longer be climbed by NPCs. - Added 'Provision Containers' that nearby NPCs may automatically take items from. The provision container types are: "Food", "Water", "Pet Food", "Pet Water", and "Ammo". - Animals now gain experience like human characters. - Animal stat tooltips now display the correct increase when leveled-up. - Animal health and carry capacity is now ~12% higher than it used to be. (From fixing the bug behind their level-up bonus.) - Added common farm animals to the shipping catalogue: Horse, Donkey, Cow, Goat, Sheep, Chicken, and Pig. - Animals can now be collected back into your inventory, allowing you to sell or trade them. - Animals will properly gain taming progress when your party is full. - Animals tamed with a full party will now sleep on completion.
fixedYou can now fast travel between beds, or fast travel to any area of the train track after death - Players can fast-travel between their beds. This drops any held items and consumes the bed's respawn timer. - Players can respawn anywhere along the train track after death. - Optimized the performance hit from character death and respawn systems. - Players can throw eggs. On impact they will make a messy splat. - Players can spit by holding down the Q key (rebindable). Holding down the key longer to spit larger, more disgusting lung butter. - Players properly receive the base tax rates when they join a server. - The Lucky Loot scratcher is a bit more generous with high-end loot chances. - The Golden Ticket scratcher is much more generous all-around. - The Sleight of Hand scratcher properly selects its 'losing loot'. - The 50/50 draw won't pick an instant winner on every server restart. - The shipping catalogue will correct itself if it finds new or missing items, fixing any strange un-buyable items. - Items should properly split and re-stack when they look compatible. (Specific combinations like food with a quality level were failing to re-stack.) - Deer attacks and burning animal screams will no longer select human voices. - Paintings in the database will properly delete their related images when the canvas dies. - Placed items will no longer fail and spend the item when placing near no-build terrain. (eg. Train track gravel.) - Farm plots can be collected when the selection shape is a single tile. (eg. Collect is still disabled when using a tool with a 2x3 shape.) - Ramp holograms now snap to the end of other ramps, just like the straight stairs do. - Fixed the pure-black soil on farm plots when they are seeded and watered. - The Howitzer is no longer ammo. - Chicks can no longer be abandoned. - Children are now abandoned at a distance of 200m, up from 50m, and the chat message is less intrusive. - Level-capped characters will properly share experience with nearby friends. We look forward to everyone's feedback on the update. And we thank you for your support. - Code}{atch Heat Twitter - https://twitter.com/SurviveHeat

Heat changes

addedWe hope you have some fun in our new update. This update contains new improvements. We also added more depth to the games economy, and many new features. Start your animal farm with cows, sheep, chickens, and goats. Enjoy milking cows, shearing sheep, and picking up chicken eggs. New provision stations will make taking care of large amounts of animals much easier. We also worked on the fences, so you can now let your animals wander in your pens. Animals level up now, and we also added the ability to sell your animals, and buy farm animals. Higher level animals fetch a higher price. You can also now pick up your animals and put them in your inventory (warning, they are really heavy), to help you move them around. We also put some fun features in, such as throwing eggs, and the ability to spit like a Cowboy! So the next time you take your horse down the old town road, hock a loogie.
changedWe are taking the servers down and rolling them back up in order to process the update. We will be wiping the servers with this update. Community servers can choose whether they wish to wipe or not. We also merged some of the Official Servers to encourage players on the same servers. If you experience a crash, please visit this thread for troubleshooting (sometimes Steam doesn't download the update properly and you need to re-verify your files) - https://steamcommunity.com/app/656240/discussions/0/1777136225016630475/ Here are the changes for Alpha 16:
changedYou'll want to keep your chickens in a coop so picking up the eggs is easier - Added Stone / Iron / Steel Shears. These can be used to collect wool from sheep. - Added Wood / Iron / Steel Milk Pails. These are large spoil-resistant containers, but limited to milk. - Sheep now grow their coat over time and can be shorn for wool. Animal quality affects loot quality. - Cows and Goats produce milk over time and can be milked. Animal quality affects loot quality. - Hens and Ducks produce eggs over time. Animal quality affects loot quality. - Fences can no longer be climbed by NPCs. - Added 'Provision Containers' that nearby NPCs may automatically take items from. The provision container types are: "Food", "Water", "Pet Food", "Pet Water", and "Ammo". - Animals now gain experience like human characters. - Animal stat tooltips now display the correct increase when leveled-up. - Animal health and carry capacity is now ~12% higher than it used to be. (From fixing the bug behind their level-up bonus.) - Added common farm animals to the shipping catalogue: Horse, Donkey, Cow, Goat, Sheep, Chicken, and Pig. - Animals can now be collected back into your inventory, allowing you to sell or trade them. - Animals will properly gain taming progress when your party is full. - Animals tamed with a full party will now sleep on completion.
fixedYou can now fast travel between beds, or fast travel to any area of the train track after death - Players can fast-travel between their beds. This drops any held items and consumes the bed's respawn timer. - Players can respawn anywhere along the train track after death. - Optimized the performance hit from character death and respawn systems. - Players can throw eggs. On impact they will make a messy splat. - Players can spit by holding down the Q key (rebindable). Holding down the key longer to spit larger, more disgusting lung butter. - Players properly receive the base tax rates when they join a server. - The Lucky Loot scratcher is a bit more generous with high-end loot chances. - The Golden Ticket scratcher is much more generous all-around. - The Sleight of Hand scratcher properly selects its 'losing loot'. - The 50/50 draw won't pick an instant winner on every server restart. - The shipping catalogue will correct itself if it finds new or missing items, fixing any strange un-buyable items. - Items should properly split and re-stack when they look compatible. (Specific combinations like food with a quality level were failing to re-stack.) - Deer attacks and burning animal screams will no longer select human voices. - Paintings in the database will properly delete their related images when the canvas dies. - Placed items will no longer fail and spend the item when placing near no-build terrain. (eg. Train track gravel.) - Farm plots can be collected when the selection shape is a single tile. (eg. Collect is still disabled when using a tool with a 2x3 shape.) - Ramp holograms now snap to the end of other ramps, just like the straight stairs do. - Fixed the pure-black soil on farm plots when they are seeded and watered. - The Howitzer is no longer ammo. - Chicks can no longer be abandoned. - Children are now abandoned at a distance of 200m, up from 50m, and the chat message is less intrusive. - Level-capped characters will properly share experience with nearby friends. We look forward to everyone's feedback on the update. And we thank you for your support. - Code}{atch Heat Twitter - https://twitter.com/SurviveHeat

We hope you have some fun in our new update. This update contains new improvements. We also added more depth to the games economy, and many new features. Start your animal farm with cows, sheep, chickens, and goats. Enjoy milking cows, shearing sheep, and picking up chicken eggs. New provision stations will make taking care of large amounts of animals much easier. We also worked on the fences, so you can now let your animals wander in your pens. Animals level up now, and we also added the ability to sell your animals, and buy farm animals. Higher level animals fetch a higher price. You can also now pick up your animals and put them in your inventory (warning, they are really heavy), to help you move them around. We also put some fun features in, such as throwing eggs, and the ability to spit like a Cowboy! So the next time you take your horse down the old town road, hock a loogie.

We are taking the servers down and rolling them back up in order to process the update. We will be wiping the servers with this update. Community servers can choose whether they wish to wipe or not. We also merged some of the Official Servers to encourage players on the same servers. If you experience a crash, please visit this thread for troubleshooting (sometimes Steam doesn't download the update properly and you need to re-verify your files) - https://steamcommunity.com/app/656240/discussions/0/1777136225016630475/ Here are the changes for Alpha 16:

You'll want to keep your chickens in a coop so picking up the eggs is easier - Added Stone / Iron / Steel Shears. These can be used to collect wool from sheep. - Added Wood / Iron / Steel Milk Pails. These are large spoil-resistant containers, but limited to milk. - Sheep now grow their coat over time and can be shorn for wool. Animal quality affects loot quality. - Cows and Goats produce milk over time and can be milked. Animal quality affects loot quality. - Hens and Ducks produce eggs over time. Animal quality affects loot quality. - Fences can no longer be climbed by NPCs. - Added 'Provision Containers' that nearby NPCs may automatically take items from. The provision container types are: "Food", "Water", "Pet Food", "Pet Water", and "Ammo". - Animals now gain experience like human characters. - Animal stat tooltips now display the correct increase when leveled-up. - Animal health and carry capacity is now ~12% higher than it used to be. (From fixing the bug behind their level-up bonus.) - Added common farm animals to the shipping catalogue: Horse, Donkey, Cow, Goat, Sheep, Chicken, and Pig. - Animals can now be collected back into your inventory, allowing you to sell or trade them. - Animals will properly gain taming progress when your party is full. - Animals tamed with a full party will now sleep on completion.

You can now fast travel between beds, or fast travel to any area of the train track after death - Players can fast-travel between their beds. This drops any held items and consumes the bed's respawn timer. - Players can respawn anywhere along the train track after death. - Optimized the performance hit from character death and respawn systems. - Players can throw eggs. On impact they will make a messy splat. - Players can spit by holding down the Q key (rebindable). Holding down the key longer to spit larger, more disgusting lung butter. - Players properly receive the base tax rates when they join a server. - The Lucky Loot scratcher is a bit more generous with high-end loot chances. - The Golden Ticket scratcher is much more generous all-around. - The Sleight of Hand scratcher properly selects its 'losing loot'. - The 50/50 draw won't pick an instant winner on every server restart. - The shipping catalogue will correct itself if it finds new or missing items, fixing any strange un-buyable items. - Items should properly split and re-stack when they look compatible. (Specific combinations like food with a quality level were failing to re-stack.) - Deer attacks and burning animal screams will no longer select human voices. - Paintings in the database will properly delete their related images when the canvas dies. - Placed items will no longer fail and spend the item when placing near no-build terrain. (eg. Train track gravel.) - Farm plots can be collected when the selection shape is a single tile. (eg. Collect is still disabled when using a tool with a 2x3 shape.) - Ramp holograms now snap to the end of other ramps, just like the straight stairs do. - Fixed the pure-black soil on farm plots when they are seeded and watered. - The Howitzer is no longer ammo. - Chicks can no longer be abandoned. - Children are now abandoned at a distance of 200m, up from 50m, and the chat message is less intrusive. - Level-capped characters will properly share experience with nearby friends. We look forward to everyone's feedback on the update. And we thank you for your support. - Code}{atch Heat Twitter - https://twitter.com/SurviveHeat

Source

Steam News / 23 August 2019

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