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Steam News6 August 20205y ago

Heat Update 20 - Bug Fixes and New Farming Audio

Since the last update we gathered feedback and made a list of bugs + exploits to fix. We decided it would be best to focus on fixing these first, before moving on to additional new features.

In this update1

Full notes

Full Heat update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes1 removal
  • Security
  • UI and audio
  • Server
  • Performance
  • Balance
addedSince the last update we gathered feedback and made a list of bugs + exploits to fix. We decided it would be best to focus on fixing these first, before moving on to additional new features. We also added some new audio effects to the farming system.
addedNow that we are done this update, we will be starting work on a next update. In the next update, we plan on refactoring seasons and weather, adding temperature, making design changes to how these systems work in Homestead vs MP, and introducing additional new audio effects to many areas.
changedWe are taking the servers down and rolling them back up in order to process the update. We will be wiping Official servers for this update. Community servers should not need to wipe.
changedIf you experience a crash or freeze, please follow these steps, especially after an update as it seems Steam sometimes requires a file integrity check after an update to work properly - https://steamcommunity.com/app/656240/discussions/0/1777136225016630475/
changedHere are the changes for Update 20:NPCs will no longer delete stacks of water from provision station if they have no bottles in their inventories. - NPCs will now drink from provision stations if they are thirsty while they have no bottles. - Added "lockContainers" to the server settings. Enable this to lock every container and station in the game, EXCEPT the Land Claim Flag. Player-owned containers can no longer be lockpicked. This will now be the default on official PVE servers. - Added "lockFarms" to the server settings. Enable this to disable farm planting / collection for enemy players on claimed land. This will now be the default on official PVE servers. - Merchandise stacks and President / Governor / Sheriff / Chief equipment will now drop on death, even with 'Keep Items On Death' enabled. - Deconstructing a building will now check validity before refunding materials. - While 'Structure PVP' is disabled, NPCs will no longer deal collateral damage to buildings that were not their target. - Off-season seeds are back in stock at the shipping bin, for an increased price when out of season. - Reduced water spent by sprinklers to 6 per game day, down from 24. This will allow your sprinklers to water longer. - Reduced water held by sprinklers to 1000, down from 2000. (Combined with reduced sprinkler water spend rate, sprinklers now hold water for twice as long as before.) - Increased fuel capacity of candles, torches, and lamps to 8 hours, up from 2 hours. - Fixed the 'sky check' on Land Claim Flags. (Terrain collision above a flag will invalidate the selected position.) - Added the 'sky check' to beds. - Fixed the 'overlap check' on placed items. - A failed quitclaim will no longer reset the Land Claim Flag cooldown. - Removed collision from placed fireworks. - Added a short cooldown after chatting with NPCs, so that the chat box doesn't open again when the 'Interact' and 'Close' hotkey are the same. - Fixed blurry textures that were not properly streaming in the Washington General Store. - Added audio for harvesting farm plots. - Added audio for sprinkler effects. - Added audio for watering can effects. - Added audio for Land Claim Flags. - Added audio for money equip / throw.
removedHere are the changes for Update 20:Power Position PVE doors / containers will no longer lock along with the 'lockContainers' server setting. (eg. The White House) - Merchandise is now properly priced at the Sacayo Arms Trader. - NPCs can properly consume items again with the 'Remote Use' button in their inventory.

Heat changes

addedSince the last update we gathered feedback and made a list of bugs + exploits to fix. We decided it would be best to focus on fixing these first, before moving on to additional new features. We also added some new audio effects to the farming system.
addedNow that we are done this update, we will be starting work on a next update. In the next update, we plan on refactoring seasons and weather, adding temperature, making design changes to how these systems work in Homestead vs MP, and introducing additional new audio effects to many areas.
changedWe are taking the servers down and rolling them back up in order to process the update. We will be wiping Official servers for this update. Community servers should not need to wipe.
changedIf you experience a crash or freeze, please follow these steps, especially after an update as it seems Steam sometimes requires a file integrity check after an update to work properly - https://steamcommunity.com/app/656240/discussions/0/1777136225016630475/
changedNPCs will no longer delete stacks of water from provision station if they have no bottles in their inventories. - NPCs will now drink from provision stations if they are thirsty while they have no bottles. - Added "lockContainers" to the server settings. Enable this to lock every container and station in the game, EXCEPT the Land Claim Flag. Player-owned containers can no longer be lockpicked. This will now be the default on official PVE servers. - Added "lockFarms" to the server settings. Enable this to disable farm planting / collection for enemy players on claimed land. This will now be the default on official PVE servers. - Merchandise stacks and President / Governor / Sheriff / Chief equipment will now drop on death, even with 'Keep Items On Death' enabled. - Deconstructing a building will now check validity before refunding materials. - While 'Structure PVP' is disabled, NPCs will no longer deal collateral damage to buildings that were not their target. - Off-season seeds are back in stock at the shipping bin, for an increased price when out of season. - Reduced water spent by sprinklers to 6 per game day, down from 24. This will allow your sprinklers to water longer. - Reduced water held by sprinklers to 1000, down from 2000. (Combined with reduced sprinkler water spend rate, sprinklers now hold water for twice as long as before.) - Increased fuel capacity of candles, torches, and lamps to 8 hours, up from 2 hours. - Fixed the 'sky check' on Land Claim Flags. (Terrain collision above a flag will invalidate the selected position.) - Added the 'sky check' to beds. - Fixed the 'overlap check' on placed items. - A failed quitclaim will no longer reset the Land Claim Flag cooldown. - Removed collision from placed fireworks. - Added a short cooldown after chatting with NPCs, so that the chat box doesn't open again when the 'Interact' and 'Close' hotkey are the same. - Fixed blurry textures that were not properly streaming in the Washington General Store. - Added audio for harvesting farm plots. - Added audio for sprinkler effects. - Added audio for watering can effects. - Added audio for Land Claim Flags. - Added audio for money equip / throw.

Since the last update we gathered feedback and made a list of bugs + exploits to fix. We decided it would be best to focus on fixing these first, before moving on to additional new features. We also added some new audio effects to the farming system.

Now that we are done this update, we will be starting work on a next update. In the next update, we plan on refactoring seasons and weather, adding temperature, making design changes to how these systems work in Homestead vs MP, and introducing additional new audio effects to many areas.

We are taking the servers down and rolling them back up in order to process the update. We will be wiping Official servers for this update. Community servers should not need to wipe.

If you experience a crash or freeze, please follow these steps, especially after an update as it seems Steam sometimes requires a file integrity check after an update to work properly - https://steamcommunity.com/app/656240/discussions/0/1777136225016630475/

Here are the changes for Update 20:

  • NPCs will no longer delete stacks of water from provision station if they have no bottles in their inventories. - NPCs will now drink from provision stations if they are thirsty while they have no bottles. - Added "lockContainers" to the server settings. Enable this to lock every container and station in the game, EXCEPT the Land Claim Flag. Player-owned containers can no longer be lockpicked. This will now be the default on official PVE servers. - Added "lockFarms" to the server settings. Enable this to disable farm planting / collection for enemy players on claimed land. This will now be the default on official PVE servers. - Merchandise stacks and President / Governor / Sheriff / Chief equipment will now drop on death, even with 'Keep Items On Death' enabled. - Deconstructing a building will now check validity before refunding materials. - While 'Structure PVP' is disabled, NPCs will no longer deal collateral damage to buildings that were not their target. - Off-season seeds are back in stock at the shipping bin, for an increased price when out of season. - Reduced water spent by sprinklers to 6 per game day, down from 24. This will allow your sprinklers to water longer. - Reduced water held by sprinklers to 1000, down from 2000. (Combined with reduced sprinkler water spend rate, sprinklers now hold water for twice as long as before.) - Increased fuel capacity of candles, torches, and lamps to 8 hours, up from 2 hours. - Fixed the 'sky check' on Land Claim Flags. (Terrain collision above a flag will invalidate the selected position.) - Added the 'sky check' to beds. - Fixed the 'overlap check' on placed items. - A failed quitclaim will no longer reset the Land Claim Flag cooldown. - Removed collision from placed fireworks. - Added a short cooldown after chatting with NPCs, so that the chat box doesn't open again when the 'Interact' and 'Close' hotkey are the same. - Fixed blurry textures that were not properly streaming in the Washington General Store. - Added audio for harvesting farm plots. - Added audio for sprinkler effects. - Added audio for watering can effects. - Added audio for Land Claim Flags. - Added audio for money equip / throw.

*Edit - August 15 2020 - Update 20 Patch*

  • Power Position PVE doors / containers will no longer lock along with the 'lockContainers' server setting. (eg. The White House) - Merchandise is now properly priced at the Sacayo Arms Trader. - NPCs can properly consume items again with the 'Remote Use' button in their inventory.

Thanks for everyone's continued feedback and support.

  • Code}{atch

Heat Twitter - https://twitter.com/SurviveHeat

Source

Steam News / 6 August 2020

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