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Latest HASTE: Real-Time Card Combat updates
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- HASTE: Real-Time Card Combat
New Hero - Nya
Today Hot Sauce Bread Studios is adding yet another hero to our roster. We are proud to present our new Tank class hero, Nya! Nya is a refugee from the small forest village Mwanga. This hidden group had passed down the…
Announcement3 changesGameplayBalance - HASTE: Real-Time Card Combat
New Maps Incoming!
Hello Everyone, Today we are showing off some new maps for Haste. As you may be aware, we have been getting our backgrounds done by the incredible Patricia Kelen out of Toronto. While we (Jacob) pretty much do everythin…
Announcement1 changeMaps - HASTE: Real-Time Card Combat
Haste Demo Removal
Hello Everyone, Haste has been a passion project for a while and we are nearing the end of our development in 2024. Up until now, we've put out our builds to get as much positive feedback as we can. This has been invalu…
Announcement1 changeGameplay - HASTE: Real-Time Card Combat
Haste Demo - Patch 1.1.12.1 - Pak and Oli
Updates Added new hero Pak & Oli Replaced all equipment New character artwork Added Forest Snow map Lots and lots of smaller changes
Patch notes3 changesGameplayMaps - HASTE: Real-Time Card Combat
Haste Demo - Patch 1.1.10
Updates Renamed 'Arcade Mode' to 'Story Mode' Renamed 'difficulties' to 'Acts' within Story Mode Added Act II which can be unlocked by completing Act I
Patch notes1 changeGameplay - HASTE: Real-Time Card Combat
Haste Demo - Patch 1.1.9
Arcade Mode Added a branching path to arcade mode Removed 'potions' as a reward for completing matches. Added card drops after matches which can be swapped for existing card in your deck Added weapons, equipment, armor…
Event5 changesGameplayBalance - HASTE: Real-Time Card Combat
Haste Demo - Patch 1.1.8
Gameplay Changes Added Arcade Mode. Currently only easy mode is available. Added cosmetic weapon rewards for completing Arcade Mode Added 'Stock Decks' which are unlocked after leveling up Players now accumulate XP even…
Store9 changesGameplayBalance - HASTE: Real-Time Card Combat
Haste Demo - Patch 1.1.7
Gameplay Changes Reduced the cooldown time for hero movement Added a new battle system mode called 'Wait Mode' (the normal battle system mode has been called 'Active Mode'). It's available only when playing against the…
Patch notes3 changesFixGameplay - HASTE: Real-Time Card Combat
Haste Demo - Patch 1.1.6 - Forge Update
Bugs Fixes Provisional health wasn't being removed when it was converted into health during regeneration Rotation cooldown could exceed the maximum value leading to cooldowns longer than a 6 casting cost. Visual bugs wi…
Patch notes26 changes1 numericFix - HASTE: Real-Time Card Combat
Haste - Card Battles in Real Time (Stream #2)
STEAM NEXT FEST JUNE 2022 IS HERE! In case Tune in to see Co-Founder Cedrick Lui demo the game Haste. Haste is a card battle game played in real-time. Unlike turn-based games, you have to think quick to make meaningful…
Announcement - HASTE: Real-Time Card Combat
Haste - Card Battles in Real Time (Stream #1)
STEAM NEXT FEST JUNE 2022 IS HERE! Tune in to see Co-Founder Cedrick Lui demo the game Haste. Haste is a card battle game played in real-time. Unlike turn-based games, you have to think quick to make meaningful decision…
Announcement - HASTE: Real-Time Card Combat
Haste Demo - Patch 1.1.5
General Changes Added a reflection of the bridge to the tutorial world map. Because why not. Re-added the player names to the top left and right of the combat interface. Fixed a bug where your opponents name and rank we…
Announcement3 changesFixMaps - HASTE: Real-Time Card Combat
Haste Demo - Patch 1.1.4
General Changes Added a 'world map' intro cutscene to the tutorial.
Announcement1 changeMaps - HASTE: Real-Time Card Combat
Haste Demo - Patch 1.1.3
General Changes Reimplemented the tutorial with reference to the new mechanics. Balance changes Adjusted number of Guard Points Gameplay Changes The ratio of damage vs provisional damage when a hero has Guard Points adj…
Announcement10 changes1 numericGameplay - HASTE: Real-Time Card Combat
Haste Demo - Patch 1.1.2
Balance changes Adjusted cooldown time from 1.0s to 0.8s per 'mana'. Adjusted number of Guard Points for each hero to accommodate the changes to provisional health. Gameplay Changes The ratio of damage vs provisional da…
Announcement9 changes3 numericBalance - HASTE: Real-Time Card Combat
Haste Demo - Patch 1.1.1
Patch to resolve an issue introduced in 1.1.0 where teams with Lynx would draw an excessive number of 'Loaded Dice' cards.
Announcement1 changeGameplay




