Full notes
Full HASTE: Real-Time Card Combat update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
HASTE: Real-Time Card Combat changes
Gameplay Changes
Reduced the cooldown time for hero movement
Added a new battle system mode called 'Wait Mode' (the normal battle system mode has been called 'Active Mode'). It's available only when playing against the computer. When 'Wait Mode' is enabled the game automatically pauses after all moves in the queue have resolved. This is to give new players a chance to read and learn moves without being overwhelmed by the pace of the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
