Full notes
Full Hamster Blitz! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Performance
New features
Jockey enemy - is that rat riding on a SQUIRREL?! You'd better catch them quickly, as they make a heart racing beeline for the cookie jar. Defeat the squirrel to knock its rider off, then take out that defenseless rat! More enemies still to come.
Explore more of the map with the newly opened 2nd Floor! More rooms still to come.
New music tracks! Theme for the Jockey, and a preview of the upcoming enemy theme.
Tweaks
Gadgets already equipped on gadget screen cannot be selected again (marked by a red X)
Performance & rendering improvements
Minor audio mix adjustments
Bugfixes
Switched API from Vulkan to DirectX 11, bringing major performance improvements (framerates no longer steadily drop over playtime)
Rover melee attack no longer hits player after leaving attack range during wind-up
Source
Changelog.gg summarizes and formats this update. How we read updates.
