Full notes
Full Hamster Blitz! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
- Balance
Fixed graphical error in 2 Player Mode where multiple outlines would show up per-hamsterball
Launched rats no longer pass through specific objects
Players no longer sometimes spawn in the same location in 2 Player Mode
If a player dies and then respawns, they will respawn on whatever floor the jar is currently on
Large overhauls to pathfinding to prevent enemies from getting stuck in walls or getting lost walking in circles
Enemies can now jump onto and fall off various parts of the level, such as couches, stairs, countertops, etc.
Enemy jump animations & sounds
Sounds for enemies taking vents
Enemies will not attack players while jumping
Bugfixes to Warrior's attack behavior
Slime cannon gadget model
Slime from slime cannon shrinks away when despawning rather than being deleted immediately
Repaired lighting & transparency on various textures
Adjusted health pickup positions
Rubberball now bounces higher upon slam
Source
Changelog.gg summarizes and formats this update. How we read updates.
