Full notes
Full Gunstoppable update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey heroes!
What changed
- Gameplay
- UI and audio
- Performance
Enjoy the new update, which features gameplay and visual improvements in response to feedback on the Steam demo and social media. Enjoy!
Snappier Movement - Doubled gravity to fix "floatiness", tuned all movement abilities to feel more responsive and maintain speed, improved camera effects
Better Upgrade System - Attachments now affect all adjacent weapons, no longer grant elemental bonuses, and have a different look. More upgrade system improvements coming soon!
Improved Visual Clarity - Removed elite enemy rings, auto-hide more UI elements, made bolts more subtle, made damage numbers off by default (added as a setting), and reduced shininess of levels
Better Performance - many improvements to make the game run smoother and use less RAM
Dozens of other bugfixes and improvements
Next patch I'll continue improving the upgrade system to make it easier to understand!
Join the community and share your ideas: https://discord.com/invite/aeF2jEn
Sincerely, Salaar (CAGE Studios)
Source
Changelog.gg summarizes and formats this update. How we read updates.
