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Steam News30 March 20263mo ago

Hotfix 1.00.02

I made substantial changes to upgrades and mouse controls in the 1.0 patch, and I didn’t catch every edge case issue that cropped. There’s still some stuff I’m looking into, but these were the most pressing.

Full notes

Full Gunlocked 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions8 changes1 removal
  • Balance
  • Gameplay
  • Fixes
  • UI and audio
  • Store
changedBalance
changedVulcanorb collisions now reduce the fuse timer by 0.5 seconds. It previously said 1 second, but it wasn’t activating properly.
changedKinetic upgrades now indicate they recharge with movement, without needing to access the synergy side bar.
changedShock Bombs will now properly trigger Shrapnelizer
changedDouble Down correctly goes on cooldown after activating its limited number of charges
changedSub menu options such as pilots, ships, augments, and anomalies will now update their descriptions on mouse-over and not just mouse click. Note: You'll currently need to click into the pilot menu on startup before this works on pilots. I'll have a fix for this later.

Gunlocked 2 changes

changedBalance
changedVulcanorb collisions now reduce the fuse timer by 0.5 seconds. It previously said 1 second, but it wasn’t activating properly.
changedKinetic upgrades now indicate they recharge with movement, without needing to access the synergy side bar.
changedShock Bombs will now properly trigger Shrapnelizer
changedDouble Down correctly goes on cooldown after activating its limited number of charges

I made substantial changes to upgrades and mouse controls in the 1.0 patch, and I didn’t catch every edge case issue that cropped. There’s still some stuff I’m looking into, but these were the most pressing.

Balance

  • Shock Bombs now start with 4 bombs, up from 3. The bombs travel slightly faster.

  • Vulcanorb collisions now reduce the fuse timer by 0.5 seconds. It previously said 1 second, but it wasn’t activating properly.

QoL

  • Kinetic upgrades now indicate they recharge with movement, without needing to access the synergy side bar.

Bug fixes for Upgrades

  • Shock Bombs will now properly trigger Shrapnelizer

  • Mine Field now properly spreads its bombs out around the originating beacon

  • Double Down correctly goes on cooldown after activating its limited number of charges

Continuing to Update Mouse Controls

  • Sub menu options such as pilots, ships, augments, and anomalies will now update their descriptions on mouse-over and not just mouse click. Note: You'll currently need to click into the pilot menu on startup before this works on pilots. I'll have a fix for this later.

  • After selecting the quit button and then canceling in the main menu, clicking another sidebar button will not trigger the quit prompt again

  • If you’re currently editing an option in settings with mouse controls, and select the sidebar without canceling, the edit will be canceled. The exception is during key rebinds. You must select a binding if the rebind option is currently active.

  • When being prompted to confirm a choice such as purchasing an unlock or quitting the game, you will no longer be able to select other menu options until confirming or canceling. This could cause a variety of issues related to menu usability.

  • The unlock prompt in the pilot and ship menus will now update correctly as you move to different locked/unlocked pilots/ships

Source

Steam News / 30 March 2026

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