Full notes
Full Gunlocked 2 update
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What changed
- Fixes
- Balance
- Gameplay
Gunlocked 2 changes
Hope everyone had a nice end of year. I took a bit to recharge, but was still mostly working behind the scenes. I just saw some bug reports, and thought I'd address those, and what else is going on real quick-like.
The engine I use recently received a long overdue update that broke some of the features in Gunlocked 2. I had previously implemented workarounds for old problems, but those old problems were fixed, which in turn broke my workarounds. These issues were fixed, but I'm currently testing to make sure no additional problems arose from the engine update.
I've been made aware of problems with the newest boss, the Cata Pillager. It seems it can become invulnerable to any damage depending on the weapons used to target and destroy its segments. I'll look into this immediately, and hope to have a fix by tomorrow.
I've also seen a couple reports related to the Bombikaze not dealing damage, and will look into that after the boss issues.
Finally, I'll be posting one last roadmap update outlining all of the planned content coming to Gunlocked 2 before the 1.0 release. I'm hoping to have that for you all on Monday or Tuesday. See you all then.
Happy new year!
Source
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