Full notes
Full Guinea Isles update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
I'm releasing this one earlier than expected since the bug spawning glitch was quite serious. Please let me know if there are any introduced issues, I'll be smoothing things out over the course of the next few days.
Added
- Added an "items gathered per hour" display to the townsfolk upgrade menu.
Changed
- Townsfolk now have visual inventories to the townsfolk upgrade menu (in preparation for the upcoming crafting townies).
- The current camera zoom is now preserved when changing locations.
- Changed iron ore to give 50xp per mine, up from 40xp.
Fixed
- Fixed an issue where bugs were not spawning.
- Fixed an issue where quickly cycling between a maxed and non-maxed skill in the skills menu would not always update the progress bar to correct values.
- Fixed extremely large gold amounts clipping some gold display boxes.
- Fixed being able to path onto one of the small stones next to the stepping stones shortcut.
- Fixed an issue where the skill buttons in the skills pocket menu could be clicked even when not hovering over them while releasing the mouse buttons.
Source
Changelog.gg summarizes and formats this update. How we read updates.
