Full notes
Full Guardians Frontline update
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What changed
- Gameplay
- Server
- Maps
- Balance
- Performance
- Compatibility
New stuff:
Quick Re-connect system: If you get disconnected during the game you can now quickly rejoin and recover all your units and score you had before disconnecting. To do it just press "Re-Join" in the disconnected from server pop-up. We are still investigating the cause of the disconnects, but at least this feature should reduce the impact if they happen.
Squad mode bonus: Playing in Squad mode now provides x2 more influence and research points to compensate for the extra difficulty.
Crystal door locks are now multiplied by x1.5 for each player. So a door that needs 100 crystals to open with one player, with two players will need 150.
- (Editor) SurvivalAdded option to kill all bugs when ending the current stage (map editor)
Added a new Galaxy Avatar
Improvements
Improved the AK6 recoil
Reduced the size of the info panel that shows up when a player has bad connection with the host and also removed it after a few seconds.
(Editor) Changed procedural paint so it only uses 2 layers for ground and 1 for outlines
Improved performance of the new AK20 model
- Capulue locomotion (beta)Improved several cases where capsule locomotion was not working like the current locomotion
Increased the HP of the first base in Nebula Mountains
Fixes:
Fixed survival games with bosses not spawning any enemies.
Fixed the pop up that shows up after reinstalling the game not restoring the progress, forcing the player to do a manual restore.
Fixed the network replication of weapons when grabbing them with two hands.
Fixed losing your friends list after restoring a game (sorry!)
Fixed weird collision issue with the AK20
Fixed the respawn timer in squad mode not working correctly.
Fixed non-hosts not being able to protect themselves from bug bomgs using the energy shield
Fixed a few errors that would potentially create disconnections from the server
Fixed players joining in-progress domination games not being able to capture a gate
Fixed in-progress games appearing as "game ended" in some domination games.
Fixed the galaxy appearing all blue sometimes
Fixed a case where the avatars would glitch and appear to float in the air.
Fixed navmesh issue in Perovskite
Source
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