Full notes
Full Guardians Frontline update
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What changed
- Gameplay
- Store
- Server
- Balance
- Maps
- UI and audio
Guardians Frontline changes
Hi everyone!
A new free update for Guardians Frontline (Update 7) is now officially live on Steam!
New stuff:
New: Vehicle skins! You can now buy custom skins for the Mech, Bike, Dropship and Tank with your hard earned crystals!
Lobby UI Network Replicated: Now all the players can see which missions and sections the owner of the room is selecting in the lobby
Minimap: You can now zoom and pan the minimap
Added the new Queen killer powerup! it will spawn a special missile launcher that deals very high damage over a small area.
You can now disable the AK20 projectile powerup
Added 2 new map maker suits
Added two ShotGun upgrades: Lvl 1: Increase damage, Lvl2: More bullets density on each shot
Units now get extra shooting range when the player is on tactical view
Added a hyperspace jump sequence whenever the player changes the planet in the galaxy
Made robot units and enemy robot units more visible in dark environments
Added an automatic reload research upgrade for the bow's explosive arrows
Added the Federation Supporter Pack 1 and 2 DLC to the store!
Improvements:
Teleport points: The last created teleport point will always have the greatest identifier and is displayed with a darker color in the minimap
- Teleport pointsNow the teleport numbers will not change in the minimap when creating new or destroying the current ones.
The vehicles now can only be repaired close to the armory but have more health and are more expensive
Added a 5 seconds delay before the game owner can click the “back to lobby” or “play again” button, giving time to the other players to vote the map
Banned the players from the current session if the owner kicks them out
In squad mode, the revive button available in the score panel, is only available 30s after the player dies
Added flyby sounds to robot shots
Added a new destroyed effect to the reward boxes
Added new block user feature. You can now block users and not receive invites from them.
Made more clear when a player is offline/online on the join list
Removed beeping sound when connecting to the server or disconnecting from it
You can now disable the AK20 projectile powerup
Fixes:
Fixed minerals not showing correctly in the ship customizer panel
Fixed AirStrikes missiles colliding with invisible volumes
Fixed units sometimes not obeying orders when multiple were selected
Fixed AK2 stunt effect missing
Fixed occlusion volumes blocking enemies detection
Fixed ongoing games appearing in the wrong planets
Fixed flames from the flamethrower bots displaying at random parts of the map when firing
Fixed typo in the research panel
Fixed bug portals making an annoying whooshing sound
Fixed being able to repair units in squad mode even if you didn’t have enough minerals
Fixed pagination of the current ongoing games breaking when clicking join from the social panel
Disabled join game button if the player is in the main menu
Fixed entering portals in a vehicle breaking the player controls
Fixed droid weird movement when giving them multiple orders too fast
Fixed tank not damaging enemies when running over them if the one driving was not the owner
Fixed missiles colliding with the new bug spawn points invisible collider
Fixed selecting a power up made you lose it even if you don’t use it
Fixed drones shooting above flying enemies
Fixed survival maps not being rated
Fixed being able to upgrade units health infinitely
Fixed sentinels shooting through a specific wall in Zephyr Core
Fixed weird
Source
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