Full notes
Full Guardians Frontline update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
- Maps
- Server
- UI and audio
Hi everyone! Update 1 is now live and brings a ton of new stuff and improvements to the game!
New Vehicles
Tank: a heavily armored two-seater vehicle that will crush any bug force in its path.
Hover bike: a light and very fast armored vehicle
New Weapons
Medic Gun: The medic gun can drain hp from enemies and use it to repair or cure the player or other units. It can also revive fallen guardians with its projectile.
New Units:
Scorpio LvL2: Very fast and light unit with high rate of fire but relatively low range. Kill them as soon as you see them!
New Tech tree items
Bow L1: Explosive Arrows
Bow L2: Teleport Arrow
Sniper AK8 L1: +2 bullets
Sniper AK8 L2: Bullet (damages up to five units in a row)
Drone L2: Repair Drone (automatically repairs nearby units)
Mine L1: Smart trigger (it only fires against enemies)
Mine L2: +30% damage
New Avatars
Added 5 new female avatars!
Added a new Red Guardian as a galaxy reward
Galaxy Improvements
- Planet ModifiersWe have added planet modifiers that Guardians and Bugs can buy. Modifiers are lost when the opposing faction conquers the planet.
Top Contributors: You can now check who are the top contributors to each planet and the whole galaxy.
- News reportAdded a new section to show the latest news from the front.
New and improved stuff
Head lights: Map makers can now enable headlights in some maps. Beware that the lights have a performance cost, so please only use it in simple maps.
- Friends listsWe added a "social" tab where you can see all the friends you added in game. To add a friend you can do it from the scoreboard tab in the multitool menu, or from the last played list.
Added a new "friends only" filter to the join games list.
Added a "Last played" list in the Social tab.
Avatars now launch auto calibration when selecting them in the mirror.
Teleport points are now numbered in the minimap
Added new text notifying the map maker that they need to win the map to publish it.
Improved STEAM Haptics: this should fix the index controllers issue losing tracking sometimes.
The dropship can now move backwards in hover mode
Improved the network position smoothing of the tank and mech
Added a galaxy badge icon to the editor maps list so you know which of your maps are part of the galaxy
Added a hover bike to Snow Hill and Tank to Snow Rescue
Added German localization
Added additional map info in the mission tab: the map creator, current difficulty and if the map is part of the galaxy.
Bug Lair assets Pack
Added 63 new assets to create creepy bug lairs and hideouts!
Lava Biome
The new biome comes with new effects like fire, 4 new skyboxes and new cliffs and lava pools to decorate your maps.
Map Editor
Added per unit restrictors to the enemy spawn points. You can now select which enemies can spawn from where.
Added a new setting for Occlusion Volumes that, instead of selecting all the assets inside the volume, will only select object groups. This gives you much more precision over what needs to hide.
Improved textures for the Space Biome
Box Selection (left trigger rotates the box): Use it to create prefabs.
Added new Local dimming volumes. They are very useful
Source
Changelog.gg summarizes and formats this update. How we read updates.
