Full notes
Full GrindFest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Gameplay
New Features
Bags for better inventory management
Comment for storing your comments about item (also displayed in tooltip)
Balance Changes
Improved item stat scaling
Improved health scaling system
Increased costs for damage and armor shop upgrades
Bug Fixes
Autosaving now enabled by default in VSCodium
Proper amount of Souls for level 100+ heroes dropped into Abyss
Leaderboard now displays top 10 entries instead of 5
Added particle effects and sounds for fishing
Internal modifier for some things like setters of gold, gems, souls. Identify, RemoveCurse methods, etc. so people don't call them accidentally.
Source
Changelog.gg summarizes and formats this update. How we read updates.
