Full notes
Full GrindFest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Maps
Breaking Changes
GrindFest.BotApi namespace renamed to GrindFest
New Features
IsPointerOverCustomUI property added to indicate if mouse is over your custom UI and shouldn't interact with the game UI
Bug Fixes
Improved documentation of AutomaticHero and tutorials
Added missing footstep sounds for water, snow, sand, and wood
Fixed elf ear model issues
Fixed vases with invalid prefabs
Corrected EquipmentSlotToBodyPartTransformDictionary and Direction namespace, now they are visible in documentation
Enhanced natural biome transitions
Consolidated LootGenerator logic
Hidden temporary skills from skill window
Fixed missing stats, skills, and prices on character creation screen
SafeArea markers now work across all containing areas
Optimized monster spawning distribution across multiple frames
Source
Changelog.gg summarizes and formats this update. How we read updates.
