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Steam News14 April 20262mo ago

ROADMAP IS HERE!

Demon Hunters, we are back with good news! 😈 After evaluating all your feedback on Steam and Discord, we’re happy to present our roadmap! It outlines our content update plan for the coming months.

In this update15

Full notes

Full Grind Survivors update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

15 fixes10 additions10 changes3 removals
  • Maps
  • Gameplay
  • UI and audio
  • Balance
  • Performance
  • Fixes
addedDemon Hunters,We are currently working on our first major FREE content update: Affixes Expansion . You’ll get twice as many Affixes! Future updates will also include more quality-of-life improvements , a Skill Tree rework , enhanced enemy variety, new biomes, leaderboard seasons, boss refinements and more!
changedREGULAR UPDATEQUALITY-OF-LIFE IMPROVEMENTS Rune presets, improved weapon sorting, and more UX upgrades!
addedMAJOR UPDATESKILL TREE REWORK New skills and additional mechanics!
addedREGULAR UPDATEENHANCED ENEMY VARIETY Existing enemies with new features!
changedMAJOR UPDATEBIOMES OVERHAUL Map modifiers and hazards affecting both players and enemies!
addedUI/UX & Quality of LifeAdded an option to highlight enemies close to the player (enabled by default)

Grind Survivors changes

addedWe are currently working on our first major FREE content update: Affixes Expansion . You’ll get twice as many Affixes! Future updates will also include more quality-of-life improvements , a Skill Tree rework , enhanced enemy variety, new biomes, leaderboard seasons, boss refinements and more!
changedQUALITY-OF-LIFE IMPROVEMENTS Rune presets, improved weapon sorting, and more UX upgrades!
addedSKILL TREE REWORK New skills and additional mechanics!
addedENHANCED ENEMY VARIETY Existing enemies with new features!
changedBIOMES OVERHAUL Map modifiers and hazards affecting both players and enemies!

Demon Hunters,

we are back with good news! 😈

After evaluating all your feedback on Steam and Discord, we’re happy to present our roadmap! It outlines our content update plan for the coming months. Since our overwhelming launch, we’ve also released two patches to improve functionality for you (Patch #1 Changelog and Patch #2 Changelog).

We are currently working on our first major FREE content update: Affixes Expansion. You’ll get twice as many Affixes! Future updates will also include more quality-of-life improvements, a Skill Tree rework, enhanced enemy variety, new biomes, leaderboard seasons, boss refinements and more!

That means - the grind goes on. 💪

ROADMAP OVERVIEW

MAJOR UPDATE

AFFIXES EXPANSION Twice as many affixes!

REGULAR UPDATE

QUALITY-OF-LIFE IMPROVEMENTS Rune presets, improved weapon sorting, and more UX upgrades!

MAJOR UPDATE

SKILL TREE REWORK New skills and additional mechanics!

REGULAR UPDATE

ENHANCED ENEMY VARIETY Existing enemies with new features!

REGULAR UPDATE

LEADERBOARD SEASONS Periodic leaderboard resets to keep things fresh!

MAJOR UPDATE

BIOMES OVERHAUL Map modifiers and hazards affecting both players and enemies!

REGULAR UPDATE

BOSS REFINEMENTS More intense and consistently challenging boss fights!

…AND MORE!!!

Note: Features and release timing are not final and may change.

Post-Release Update #2

New Readability Options, Bug Fixes and more.

UI/UX & Quality of Life

  • Added an option to highlight enemies close to the player (enabled by default)

  • Added an option to show HP bars above hit enemies (disabled by default for smaller enemies)

  • Extended scrollbar interaction with faster scrolling and added scrollbars for list screens

  • Added a 0.5s delay before perk selection to prevent accidental double clicks

Gameplay

  • Added a short coyote time window for Dash. Dashing at the moment of taking damage now avoids the hit

  • Forge Improve now removes only 1 level on failure instead of all levels

  • Reworked ability cooldown reduction for the Faceless Rage perk:

    • Old: -0.1s per kill

    • New: -1% of remaining cooldown per kill

  • The second stack of the Heavy Shot synergy now applies immediately in Infinity Mode

  • The Yoga icon now appears in the buff tray when standing on burning ground, and the Crit bonus is applied correctly

  • Implemented new Burn status logic to prevent flickering fire VFX

  • Digger no longer repeatedly hides underground and will not deal damage unexpectedly

  • Fixed gaps in enemy wave spawns in Infinity Mode

Fixes

  • Fixed an issue where the game could get stuck on pause when changing focus during a win sequence

  • Fixed power-up pickup animation breaking when moving away too quickly

  • Boss 3 can no longer get stuck underground

  • Cursed Explosion now applies the correct damage type

Other

  • Multiple rare crashes fixed

  • Multiple localization issues fixed

  • Fixed several UI/UX controller input bugs and freezes

  • Improved audio mix balancing for some in-game effects

Post-release Update #1

Stability improvements, balance changes and bug fixes

Steam post image

Balance

  • Burned Forest difficulty slightly decreased for DARK 2 and DARK 3

  • Tesla Gun damage reduced due to overperformance in demon slaying

Supporter Pack

  • Fixed an issue where weapon skins were only applied to one SMG during the first run

Leaderboards

  • “Show Friends Only” now works correctly in Infinity Leaderboards

Controller

  • Fixed controller hint overlapping with achievement reward icons

  • Fixed an issue where controller navigation stopped working in some menus after using a mouse

Achievements

  • Fixed “New” notification reappearing on achievements

  • Fixed an issue where some completed achievements were not saved after restarting the game

Enemies & VFX

  • Disabled Demolisher rotation during the Explode attack

  • Improved Boss 2 sword VFX

Settings

  • Fixed “Reset to Default” not restoring some settings properly

Other

  • Various small visual and UI/UX improvements

  • Multiple crashes fixed

  • Multiple SFX issues fixed

View on Steam

Got feedback to unload, builds to forge, or just want to sharpen your skills with fellow demon hunters and chat with the devs before the next hellgate opens?

Join our Discord and step into the fire early!

Source

Steam News / 14 April 2026

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