In this update4
Full notes
Full Grind Survivors update
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What changed
- Gameplay
- UI and audio
- Fixes
- Performance
- Maps
Grind Survivors changes
Fellow Demon Hunters!
The QOL Update is live! We’ve revisited the Forge and improved the overall experience for players managing hundreds of weapons in their inventory. Rune Presets are also here, making it much faster to switch between different builds.
UI/UX & Quality of Life
Forge / Infuse now supports faster mass weapon merging
Forge / Recycle now lets you quickly scrap multiple non-filtered weapons with minimal actions
Runes can now save and quickly switch between different rune builds
Added weapon sorting by DPS in the Arsenal
Fixes
Fixed Sparks VFX breaking in certain situations
Fixed Napalm VFX flickering when large numbers of enemies die simultaneously
Fixed incorrect VFX for Baldur’s Strike, Mortar, and Cluster attacks
Fixed Demolisher Epicenter VFX size not matching the actual attack radius
Fixed FPS drops in the third biome
Fixed multiple localization issues
Other
Additional stability and visual polish improvements
Got feedback to unload, builds to forge, or just want to sharpen your skills with fellow demon hunters and chat with the devs before the next hellgate opens?
Source
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