In this update11
Full notes
Full Grind Survivors update
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What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Performance
Grind Survivors changes
Fellow Demon Hunters!
The Major Update: Affixes Expansion is now live! We’ve overhauled how weapon modifiers work to give you more control, more variety, and more power.
Affix Rarity and Affix Pool
Affixes now have their own rarity tiers, independent of weapon rarity. While any weapon can technically roll any affix quality, higher-tier weapons have a significantly better chance of rolling a Legendary affix.
We’ve also doubled the number of affixes in the game, with most of the new additions focused on increasing DPS.
The Reforge System (Reroll)
You can now reroll both affix values and affix types using your extra Helldust. The reroll cost increases with each attempt.
Filters
Managing hundreds of weapons is now easier with the newly added Affix Filters.
Other Changes and Fixes
UI/UX
Fixed Reforge widget behavior when switching between Forge tabs
Perks
Translocation
Now has a 50% chance to trigger
Projectiles that fail to translocate will no longer roll the chance again
Vitality
Now adds 5 health points instead of doubling health
Gameplay Fixes
Altars can no longer be destroyed while being captured
Altars are now destroyed only when:
capture progress drops to 0
capture is completed
Fixed Baldur shaking during its appearance animation
Bug Fixes
Fixed an issue where skull drops could get stuck in obstacles
Fixed input loss when quickly selecting weapons for recycling (controller)
Fixed Railgun ability spawning duplicate projectiles at low HP
Platform
Improved system preferences handling for Steam Deck
Settings such as resolution, VSync, frame limit, effects, and brightness are now handled per device
General
Fixed another set of rare crashes
Fixed another set of UI/UX controller input bugs and freezes
Got feedback to unload, builds to forge, or just want to sharpen your skills with fellow demon hunters and chat with the devs before the next hellgate opens?
Source
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