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Steam News1 December 20257mo ago

Open Playtest #2 Starts Tomorrow!

Hey Demon Hunters, The wait is almost over — Open Playtest #2 goes live tomorrow, and we can’t wait to unleash everything we’ve prepared.

In this update5

Full notes

Full Grind Survivors update

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What changed

0 fixes5 additions10 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
addedHey Demon Hunters,The wait is almost over — Open Playtest #2 goes live tomorrow , and we can’t wait to unleash everything we’ve prepared. This round brings a ton of upgrades, new systems, and fresh content for you to tear through. Here’s a quick look at what’s waiting in the depths:
changedWhat’s New in Playtest #2:Three weapon archetypes to try out: SMGs, shotguns, and revolvers.
changedWhat’s New in Playtest #2:Two difficulty levels for Biome 1 to test your builds.
addedWhat’s New in Playtest #2:Reworked Weapon Origins — now with new visuals and stronger mechanical identity. Every Origin drastically changes how your weapon looks and behaves.
addedWhat’s New in Playtest #2:New Skill Tree, Runes, and Synergies — a clearer, tighter progression with powerful effects moved into Runes and Synergies to boost experimentation.
addedNew Languages Added:We’ve expanded our reach and broke down a few language barriers 😉 by adding:

Grind Survivors changes

addedThe wait is almost over — Open Playtest #2 goes live tomorrow , and we can’t wait to unleash everything we’ve prepared. This round brings a ton of upgrades, new systems, and fresh content for you to tear through. Here’s a quick look at what’s waiting in the depths:
changedThree weapon archetypes to try out: SMGs, shotguns, and revolvers.
changedTwo difficulty levels for Biome 1 to test your builds.
addedReworked Weapon Origins — now with new visuals and stronger mechanical identity. Every Origin drastically changes how your weapon looks and behaves.
addedNew Skill Tree, Runes, and Synergies — a clearer, tighter progression with powerful effects moved into Runes and Synergies to boost experimentation.

Hey Demon Hunters,

The wait is almost over — Open Playtest #2 goes live tomorrow, and we can’t wait to unleash everything we’ve prepared. This round brings a ton of upgrades, new systems, and fresh content for you to tear through. Here’s a quick look at what’s waiting in the depths:

What’s New in Playtest #2:

  • Cascade returns — the classic bounce-based projectile archetype makes its comeback.

  • Three weapon archetypes to try out: SMGs, shotguns, and revolvers.

  • Two difficulty levels for Biome 1 to test your builds.

  • Infinity Mode is here, complete with its own leaderboard for the boldest survivors.

  • Reworked Weapon Origins — now with new visuals and stronger mechanical identity. Every Origin drastically changes how your weapon looks and behaves.

  • New Skill Tree, Runes, and Synergies — a clearer, tighter progression with powerful effects moved into Runes and Synergies to boost experimentation.

New Languages Added:

We’ve expanded our reach and broke down a few language barriers 😉 by adding:

  • Simplified Chinese

  • Japanese

  • Korean

  • Portuguese (Brazil)

  • Ukrainian

  • German

These are brand new additions, expect a few localization hiccups, and rest assured, we’ll fix them quickly.

A much deeper breakdown of everything included will be shared in the “We’re Live!” announcement once the playtest opens.

Thank you all for your incredible support, feedback, and passion. See you tomorrow!

Keep grinding. Keep Surviving.

— The Grind Survivors Team

Got feedback to unload, builds to forge, or just want to sharpen your skills with fellow demon hunters and chat with the devs before the next hellgate opens?

Join our [Discord] and step into the fire early!

Source

Steam News / 1 December 2025

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