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Steam News26 September 20241y ago

Demo updated v0.19.3

Hello, we've been working on improving the mouse controls and map accuracy this past week. (I still need to spend some time on improving the gamepad controls.) Thanks for the all the playtesters support and feedback!

Full notes

Full Grimshire update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, we've been working on improving the mouse controls and map accuracy this past week. (I still need to spend some time on improving the gamepad controls.) Thanks for the all the playtesters support and feedback!

What changed

1 fix1 addition1 change0 removals
  • Maps
  • Events
changedHello, we've been working on improving the mouse controls and map accuracy this past week. (I still need to spend some time on improving the gamepad controls.) Thanks for the all the playtesters support and feedback!
fixedBug & issues: Swapped the buy/sell 1 and 5 items. Seemed more intuitive to Left Click to buy 1. Fixed an unintuitive issue on the cooking menu where you cant select an ingredient until you selected a recipe. Fixed a bug on the butcher menu where you couldn’t exit after slaughtering your only critter. Removed some confusing decor mine floor spots that made you want to dig them. Fixed the mine cave in sequence. Fixed issues with the smelter not smelting items properly overnight. Dynamic rain now waters dry dirt tiles in the scene when it starts raining. Fixed an issue where you could sleep multiple times when pressing rapidly on the bed and newsletter scene. Changed up the way the cutscenes trigger to prevent players from sleeping past important events. Character name input field only accepts alphanumeric characters now. Cooking and crafting menus no longer let you cook/craft an item if inventory is full.
addedQuality of life enhancements & improvements: Improved mouse controls (easier to target, select, and place items.) Map is now more accurate when showing player or NPC location. Added mine wall selection highlight. You can now press TAB key or SELECT on the gamepad to cycle the item bar rows. This way you can access all the items in your inventory without having to press pause and rearrange things.

Grimshire changes

changedHello, we've been working on improving the mouse controls and map accuracy this past week. (I still need to spend some time on improving the gamepad controls.) Thanks for the all the playtesters support and feedback!
fixedBug & issues: Swapped the buy/sell 1 and 5 items. Seemed more intuitive to Left Click to buy 1. Fixed an unintuitive issue on the cooking menu where you cant select an ingredient until you selected a recipe. Fixed a bug on the butcher menu where you couldn’t exit after slaughtering your only critter. Removed some confusing decor mine floor spots that made you want to dig them. Fixed the mine cave in sequence. Fixed issues with the smelter not smelting items properly overnight. Dynamic rain now waters dry dirt tiles in the scene when it starts raining. Fixed an issue where you could sleep multiple times when pressing rapidly on the bed and newsletter scene. Changed up the way the cutscenes trigger to prevent players from sleeping past important events. Character name input field only accepts alphanumeric characters now. Cooking and crafting menus no longer let you cook/craft an item if inventory is full.
addedQuality of life enhancements & improvements: Improved mouse controls (easier to target, select, and place items.) Map is now more accurate when showing player or NPC location. Added mine wall selection highlight. You can now press TAB key or SELECT on the gamepad to cycle the item bar rows. This way you can access all the items in your inventory without having to press pause and rearrange things.

Demo v0.19.3 Update 9/26/24

Bug & issues: Swapped the buy/sell 1 and 5 items. Seemed more intuitive to Left Click to buy 1. Fixed an unintuitive issue on the cooking menu where you cant select an ingredient until you selected a recipe. Fixed a bug on the butcher menu where you couldn’t exit after slaughtering your only critter. Removed some confusing decor mine floor spots that made you want to dig them. Fixed the mine cave in sequence. Fixed issues with the smelter not smelting items properly overnight. Dynamic rain now waters dry dirt tiles in the scene when it starts raining. Fixed an issue where you could sleep multiple times when pressing rapidly on the bed and newsletter scene. Changed up the way the cutscenes trigger to prevent players from sleeping past important events. Character name input field only accepts alphanumeric characters now. Cooking and crafting menus no longer let you cook/craft an item if inventory is full.

Quality of life enhancements & improvements: Improved mouse controls (easier to target, select, and place items.) Map is now more accurate when showing player or NPC location. Added mine wall selection highlight. You can now press TAB key or SELECT on the gamepad to cycle the item bar rows. This way you can access all the items in your inventory without having to press pause and rearrange things.

Source

Steam News / 26 September 2024

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