In this update4
Full notes
Full Gridfall update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Compatibility
- Gameplay
- Performance
Gridfall changes
Hi everyone!
As release approaches (December 16th!!), some of the Major Updates here are "release-version only", eh, sorry!
Worry not though! There are still plenty of QoL updates that were requested and have now been implemented!
I am STRESSED but EXCITED for 1.0 release eheh, let's see how this last push goes :D
See you all on the 16th for 1.0 release!!
Change Logs
Major Changes
Implemented Achievements (Not in Demo);
Implemented Endless Mode (Not in Demo);
Minor Changes
Units now have UI that shows their Damage/Mult/Level without hovering;
Implemented Cross-Platform saving for all my Linux/Steam Deck users out there;
Implemented optional basic tutorial;
Added "Credits" Menu;
Discard Units are now restricted to a max. of 5 at a time;
Added "Apply" Button to Options Menu;
Improved Saving/Loading performance;
Difficulties now need to be unlocked;
Added "Click-Based Movement" Option;
Bug Fixes
Implemented handling of corrupted run files;
Fixed Sound/Animations on Animations and Volumes Options;
Source
Changelog.gg summarizes and formats this update. How we read updates.
