HomeGamesUpdatesPricingMethodology
Steam News25 November 20257mo ago

Update V0.7.0 - Difficulties, Seeds and Unit Promotion

Hello everyone! It's time to experiment with some numbers and game balance! Difficulties and Seeds are officially in the game.

In this update4

Full notes

Full Gridfall update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions2 changes1 removal
  • Balance
  • Gameplay
  • UI and audio
changedHello everyone!It's time to experiment with some numbers and game balance!
changedHello everyone!Difficulties and Seeds are officially in the game. Not only does this provide some extra extra replay value, but it's also good to experiment with more balance options eheh.
addedHello everyone!And a new mechanic has been added: Unit Promotion!
addedHello everyone!Units fell behind quite heavily in the late game, I feel. After a certain point, it's all about your BTs and the xMults on your grid. To counter-act this, Units can now be promoted up to level 3, with each level providing a new bonus!
addedHello everyone!Let me know what you think of these changes. The change logs are not massive, but I feel like this adds a lot to do in the game :slight_smile:
addedMinor ChangesAdded Reroll button to Camp Shops;

Gridfall changes

changedIt's time to experiment with some numbers and game balance!
changedDifficulties and Seeds are officially in the game. Not only does this provide some extra extra replay value, but it's also good to experiment with more balance options eheh.
addedAnd a new mechanic has been added: Unit Promotion!
addedUnits fell behind quite heavily in the late game, I feel. After a certain point, it's all about your BTs and the xMults on your grid. To counter-act this, Units can now be promoted up to level 3, with each level providing a new bonus!
addedLet me know what you think of these changes. The change logs are not massive, but I feel like this adds a lot to do in the game :slight_smile:

Hello everyone!

It's time to experiment with some numbers and game balance!

Difficulties and Seeds are officially in the game. Not only does this provide some extra extra replay value, but it's also good to experiment with more balance options eheh.

And a new mechanic has been added: Unit Promotion!

Units fell behind quite heavily in the late game, I feel. After a certain point, it's all about your BTs and the xMults on your grid. To counter-act this, Units can now be promoted up to level 3, with each level providing a new bonus!

Let me know what you think of these changes. The change logs are not massive, but I feel like this adds a lot to do in the game :slight_smile:

And if anybody manages to beat the last difficulty... I salute you.

See you all next update!

Change Logs

Major Changes

  • Implemented Unit Promotion (King's Court Units only, for now);

  • Implemented Run Seeds;

  • Implemented Run Difficulties;

Minor Changes

  • Added Reroll button to Camp Shops;

Bug Fixes

  • Main Menu buttons are no longer clickable if there is an announcement in queue;

Source

Steam News / 25 November 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.