In this update4
Full notes
Full Gridfall update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Events
- Maps
Gridfall changes
Hello everyone!
For this update, I wanted to make the camp location more unique, and so it is now re-worked to make you feel like you're in an actual camp/city/town that you found on your way!
I am, however, a bit scared that this will unbalance the game....... So, I would appreciate any and all feedback regarding difficulty after this update!
Thank you all, see you guys on the next one!
Change Logs
Major Changes:
Overhauled Camp location;
Minor Changes:
Hammerfall: +25% Base Damage -> +100% Damage;
Tweaked non-boss battle music;
Harvest: Double your gold -> 50% chance to double your gold;
Change pause menu wording to "Back to Main Menu" instead of "Quit";
Re-worded Peasant Strength description;
BT's Sell Button now appears on hover;
Updated Charge BT's Icon for clarity;
Added "Screen Mode" and "Resolution" options;
"Game Lost" menu now appears faster;
Bug Fixes
"Ruler in Disguise" Event no longer soft locks the game;
Map Scroll/Drag is now normalized;
Source
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