HomeGamesUpdatesPricingMethodology
Steam News16 October 20258mo ago

Update V0.4.5e

Hello everyone! Thank you for trying out Gridfall during Next Fest! :) Here are some tweaks, additions and bug fixes based on the feedback and reports of late!

Full notes

Full Gridfall update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition4 changes1 removal
  • UI and audio
  • Gameplay
  • Fixes
changedMinor Additions and TweaksLowered Default Sound values;
removedMinor Additions and TweaksRemoved some "Locked in Demo" texts, for the sake of reducing confusion;
changedMinor Additions and TweaksAdjusted Text margins in some Main Menu areas;
addedMinor Additions and TweaksAdded Unit type to Army View menu;
changedMinor Additions and TweaksChanged ambiguous wording in Archers and Charge BT;
changedMinor Additions and TweaksImplemented "See Grid" button;

Hello everyone!

Thank you for trying out Gridfall during Next Fest! :)

Here are some tweaks, additions and bug fixes based on the feedback and reports of late!

Minor Additions and Tweaks

  • Lowered Default Sound values;

  • Removed some "Locked in Demo" texts, for the sake of reducing confusion;

  • Adjusted Text margins in some Main Menu areas;

  • Added Unit type to Army View menu;

  • Changed ambiguous wording in Archers and Charge BT;

  • Implemented "See Grid" button;

  • Re-worded "Dismiss" -> "Discard;

  • Game now runs in the background;

  • Cards that said "Front Tile" now say "Top Tile";

  • Implemented Tile Effect preview when a tile is targeted by the enemy;

  • Clarified wording on Time Warp and Hard Work BTs;

  • Tactics now pop out when they're used;

Bug Fixes

  • Fixed "Resource Allocation" bug that would cause UI to update but to have no real effect;

  • Fixed bug where a Unit's preview would appear below another Unit's Hardened visuals;

Source

Steam News / 16 October 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.