Full notes
Full Gridfall update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
Hello everyone!
Thank you for trying out Gridfall during Next Fest! :)
Here are some tweaks, additions and bug fixes based on the feedback and reports of late!
Minor Additions and Tweaks
Lowered Default Sound values;
Removed some "Locked in Demo" texts, for the sake of reducing confusion;
Adjusted Text margins in some Main Menu areas;
Added Unit type to Army View menu;
Changed ambiguous wording in Archers and Charge BT;
Implemented "See Grid" button;
Re-worded "Dismiss" -> "Discard;
Game now runs in the background;
Cards that said "Front Tile" now say "Top Tile";
Implemented Tile Effect preview when a tile is targeted by the enemy;
Clarified wording on Time Warp and Hard Work BTs;
Tactics now pop out when they're used;
Bug Fixes
Fixed "Resource Allocation" bug that would cause UI to update but to have no real effect;
Fixed bug where a Unit's preview would appear below another Unit's Hardened visuals;
Source
Changelog.gg summarizes and formats this update. How we read updates.
