Full notes
Full Gridfall update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Balance
- UI and audio
- Fixes
Small update! Added a few things, changed some other. Lots of bugs squashed!
Major Changes
Added "Ruler in Disguise" Event;
Minor Changes and Additions
Renamed "Debuffed" to "Shackled";
Renamed "Hardened" to "Bolstered";
Improved Unit Visuals (removed compression);
Minor Icon Tweaks;
Army View now shows which Units have left/were killed;
Updated Enemy Health Bar graphic;
Icon is now of the enemy, not the building;
Cleric now cures all conditions ("Shackled" included);
Improved Conditions (Frozen, Shackled, etc) visuals;
Replaced descriptions' Font to a (hopefully) more readable one;
Abilities are now separate from Attack (i.e. Cleric's healing)
King's Court no longer starts with some Bolstered Units;
Random events are now more readable;
Improved readability across all Packs;
Some conditions now show their icons in their descriptions;
"Show Grid" button no longer shows the enemy;
Added clarification to Spearmen's description;
Bug Fixing
Fixed bug where "Show Grid" button would break if other menus were activated during Grid showing;
Fixed bug where Loot cards would go all over the place if "Show Grid" button was pressed;
Fixed bug where Continue Menu "Play" button would not work if a "New Game" locked army was selected;
Fixed bug where skipping a pack opening while a unit was selected would break the game;
Fixed bug where enemy's funsies hit box would not update;
Fixed bug where using the Restart Run button would not reset the player's army properly;
Fixed bug where game modifiers would not reset on run restart;
Source
Changelog.gg summarizes and formats this update. How we read updates.
