In this update3
Full notes
Full Grey Block update
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What changed
- Gameplay
- UI and audio
- Fixes
- Events
- Security
Grey Block changes
V 1.2.0
Features:
Added Gamepad support
PS4 and PS5 controllers tested utilizing DS4Windows
Note: Hacking minigame still requires keyboard input
Updated UI hints, prompts, and instructional text to utilize rich text styling
Instructional prompts utilize button images depending on which input is being used (keyboard or gamepad)
Hacking tutorial updated to reflect changes to text styling
Tweaked item highlighting, so that different items highlight at different times
When multiple items were in a room, they would all flash at the same time which could be confusing
Moved the USB stick in the Floor 3 Sys Admin’s office to a location where its highlight wouldn’t overlap the the computer’s highlighting
Fixes:
Fixed issue where:
Opening cut-scene subtitles will start automatically after enabling subtitles in the main menu
Vent level final dialogue event was not triggering
Vent level exit timing cut off final dialogue
Floor 3 level streaming glitch made it possible to get stuck inside a spawning detail mesh
Floor 3 elevator wall collision settings made it possible to walk through
Theo’s procedural lean could get stuck if crouching while accelerating, resulting in awkward positioning
Certain guard types would take a body shot from pistol and freeze
Entering cut-scene in secret room while crouched would result in Theo’s body floating in the cut-scene
Floor 4 security Captain’s office outdoor snow was not visible
Floor 4 infirmary outdoor visual assets were not loading (north and south directions)
CIPR background music was playing over the opening cut-scene when playing from a loaded game
Security terminal audio feedback was different (and rather annoying)
Lighting seam visible in Floor 3 south common room
Source
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