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Steam News8 January 20233y ago

Grey Block Patch v 1.1.2

Grey Block V 1.1.2 Fixes: Resolved issue where if trying to skip cutscene at the end of CIPR level from a loaded game, the game would not proceed to the next level Resolved issue where the intro to CIPR level played on

In this update1

Full notes

Full Grey Block update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes0 additions0 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
fixedFixes:Resolved issue where if trying to skip cutscene at the end of CIPR level from a loaded game, the game would not proceed to the next level
fixedFixes:Resolved issue where the intro to CIPR level played on every reload, even if reaching the second check point
fixedFixes:Resolved issue where CIPR level intro cutscene couldn’t be skipped after doing a load
fixedFixes:Fixed Keypad minigame instructional text wrapping
fixedFixes:Resolved audio confliction occurrences on reload at 2nd checkpoint in CIPR level
fixedFixes:Resolved issue where background music would improperly play over the opening cutscene in CIPR level on loaded game.

Grey Block changes

fixedResolved issue where if trying to skip cutscene at the end of CIPR level from a loaded game, the game would not proceed to the next level
fixedResolved issue where the intro to CIPR level played on every reload, even if reaching the second check point
fixedResolved issue where CIPR level intro cutscene couldn’t be skipped after doing a load
fixedFixed Keypad minigame instructional text wrapping
fixedResolved audio confliction occurrences on reload at 2nd checkpoint in CIPR level

Grey Block V 1.1.2

Fixes:

  • Resolved issue where if trying to skip cutscene at the end of CIPR level from a loaded game, the game would not proceed to the next level

  • Resolved issue where the intro to CIPR level played on every reload, even if reaching the second check point

  • Resolved issue where CIPR level intro cutscene couldn’t be skipped after doing a load

  • Fixed Keypad minigame instructional text wrapping

  • Resolved audio confliction occurrences on reload at 2nd checkpoint in CIPR level

  • Resolved issue where background music would improperly play over the opening cutscene in CIPR level on loaded game.

  • Resolved issue where partial solutions on keypad result in success

  • Resolved issue where Save Slots in save menu were not displayed properly in CIPR level

  • Resolved issue where flashlight break wasn’t detected properly, and player would not be able to melee.

Source

Steam News / 8 January 2023

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