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Steam News25 July 20232y ago

Grey Block Version 2.0

Version 2.0.0 Features: Overhauled the player camera system Improved camera positioning in walk, stealth, targeting positions Player/Ally mesh collisions with camera Smooth transitions between camera states Improved tra

Full notes

Full Grey Block update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes8 additions22 changes0 removals
  • Gameplay
  • Performance
  • UI and audio
  • Fixes
  • Events
changedOverhauled the player camera systemImproved camera positioning in walk, stealth, targeting positions
changedOverhauled the player camera systemImproved transitions between gameplay and cutscenes
changedRefactored Opening CinematicsImproved lighting
addedRefactored Opening CinematicsNew character shaders provide better detail
changedRefactored Opening CinematicsGreatly improved rendered video quality, fewer compression artifacts
changedRefactored Gameplay CinematicsStaircase pre-lockpick scene

Version 2.0.0

Features:

Overhauled the player camera system

Improved camera positioning in walk, stealth, targeting positions

Player/Ally mesh collisions with camera

Smooth transitions between camera states

Improved transitions between gameplay and cutscenes

Updated Shaders for all Characters

Refactored Opening Cinematics

Improved lighting

New character shaders provide better detail

Theo escort scene has been redone to provide additional time to read screen text

Greatly improved rendered video quality, fewer compression artifacts

Refactored Gameplay Cinematics

Staircase pre-lockpick scene

Improved lighting

New animations Staircase post-lockpick scene

Fully reworked, improved and smoothed camera positioning

Improved scene performance reducing frame-rate drops

New animations, improved choreography

Additional dialogue Cafeteria Refrigerator scene

Fully reworked, improved and smoothed camera positioning

New animations, improved choreography

Improved lighting All other cinematics received lighting improvements

Improved Listening/Focus Mode

Reduced blurring effect

Need to be in listening mode for at least 2 seconds to expand listening radius for maximum effect

Added audio effect

Resolved bugs listed below

Improved Player Locomotion

Improved player movement when jogging/accelerating

Eliminated strafing during jogging

Improved blending between animations

Sneak/Crouch transitions are smoother

Audio

Improved game audio mix

Reverb effects are now present in all game areas

New Timed Hint System

Opening area

Main fusebox challenge

Performance Tweaks

Improved LODs in troublesome areas

Reduced post-processing load in troublesome areas

Improved rendering pass by optimizing unnecessary shadows

Save System Update Phase 1

Added save file version field to save files

Added save file updater to update older save files (hopefully) without corrupting existing ones

Backend encapsulation improvements

Fixes:

Resolved damaged light flickering in destroyed CIPR environment

Reduced walk distance in ending scenes

Resolved camera collision with player mesh

Resolved camera collision with ally mesh

Resolved camera getting stuck in crouch position when colliding with object

Resolved background music stopping in ending scenes

Resolved issue where listening mode would show highlighted items after exiting

Resolved issue where listening mode key could be feathered and show highlighted items

Resolved bug introduced in V 1.2.1 where non-quittable locks were quittable

Resolved bug introduced in V 1.2.1 where failing lockpick in 4th floor hallway resulted in strange scenario post-load

Resolved bug where starting a New Game would not clear player’s inventory

Resolved bug where starting a New Game would not clear player’s score

Resolved bug where starting a New Game would not clear player’s objectives

Resolved fridge sequence bug where Theo wouldn’t be in camera frame if crouching

Doors locked with keypads can now be accessed by interacting with the door, instead of just the keypad

Source

Steam News / 25 July 2023

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