Update log
Full Granvir update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- UI and audio
- Gameplay
- Store
- Fixes
This week's update smooths out some bumps created by the addition of first person mode. The highly requested leg facing indicator has been added to the HUD to help you keep track of where you are pointing when you can't see your legs. Low tier radar modules have also been added to many of the starting loadouts with torsos capable of installing them to give first person focused players an option to stay aware of their surroundings.
2.26.0
Major Features
Added the HK Browen and HK Stellad series light and heavy machine guns to all tiers. These are high firerate high capacity one and two handed rifles. The lighter Browen series can be held in one hand by most armatures but are more accurate when held in two. The heavier Stellad series is more accurate but requires a strong arm to be held in on hand and suffers a greater accuracy penalty for doing so.
Added a HUD orientation indicator. The indicator is only visible in first person by default but can be enabled all the time or disabled in the settings.
Minor Features
Added an accuracy stat to ranged weapons. The accuracy stat represents a range where all shots are likely to hit an enemy Granvir.
Increased the DPS and DPA of heavy one-handed weapons (weapons that require a medium strength armature to hold in one hand and must be raised to fire in one-hand) by 20%.
Reclassed the BQ01 and BQ02 Sluggs into heavy one-handed weapons.
Added an extra item to all supply pods in all campaigns.
Added a supply pod to each mission in Millennium Front.
Added a setting for disabling the deploy confirmation.
Added a custom difficulty option to sandbox.
Adjusted vital destruction tooltips to display their effect instead of their name.
Added radar modules to the starting loadout options for many pilots.
Increased the size of the sandbox arena.
Fixes
Fixed the buttons in the control menu not staying visible in the scroll view when selected with controller.
Fixed being able to navigate off the controls menu in the mech builder when using controller.
Fixed issues caused by losing a beam cannon while firing or exiting the testing grounds in multiplayer.
Fixed the parrying sword grip adjusting while parrying.
Source
