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Steam News19 July 20223y ago

Patch Notes 1.0.10

Hello CEOs! We have another batch of bug fixes for you. We’re aiming for more QoL features over the next months, but most of the requested features take longer than just a few days to implement.

Full notes

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Repeated intro

Hello CEOs!

What changed

0 fixes10 additions3 changes0 removals
  • Gameplay
  • Compatibility
  • UI and audio
changedWe have another batch of bug fixes for you. We’re aiming for more QoL features over the next months, but most of the requested features take longer than just a few days to implement. In the meantime we will continue to fix as many bugs as we can, especially if they are game breaking and blocking the progress.
changedPatch Notes 1.0.10 Beta Date: 19th July 2022 Release Date: 21st July 2022
addedTool: Adding an ingame calculator that can be accessed by pressing numpad-enter
addedLogistics: Adding warnings to crafter and assembler if there is no inventory connected to it
addedBalancing: Machines can now hold items for up to 20 crafting batches > only applies for new machines built
addedUI/UX: Added the case module to product tooltips

We have another batch of bug fixes for you. We’re aiming for more QoL features over the next months, but most of the requested features take longer than just a few days to implement. In the meantime we will continue to fix as many bugs as we can, especially if they are game breaking and blocking the progress.

Cheers~

Patch Notes 1.0.10 Beta Date: 19th July 2022 Release Date: 21st July 2022

Changes

  • Tool: Adding an ingame calculator that can be accessed by pressing numpad-enter

  • Logistics: Adding warnings to crafter and assembler if there is no inventory connected to it

  • BalancingMachines can now hold items for up to 20 crafting batches > only applies for new machines built
  • UI/UXAdded the case module to product tooltips

Bug Fixes

  • Logistics: Machines do not spam belts with items anymore

  • Logistics: In some cases splitter and merger could not be configured anymore

  • General: Careful Handling policy now adds the luck bonus properly

  • General: Centralized Logistics policy was deactivated with researchers in the zone

  • GeneralCase Synergy policy is now updated whenever crafting recipes are changed from and to cases
  • General: Specialized Team policy now cannot be copied to other zones by moving affected tables

  • CampaignRemoved all remarks and usages of the outdated qualification skills > may require a new session, employees might have broken skills in old sessions
  • A Happy TaskforceModule and components focus policies were available twice in business development > only affects new sessions
  • A Happy TaskforcePolicies affecting happiness are now available > only affects new sessions
  • A Happy TaskforcePipe bot market now requires mobility and can’t be built with negative mobility anymore > only affects new sessions / new market phases
  • Sandbox LevelAll buildings now have ‘entrances’ for employees to leave and find paths to exists > only affects new sessions

Source

Steam News / 19 July 2022

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