Full notes
Full Good Company update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Events
- Fixes
Good Company changes
Good Morning Tycoons!
With the help of our active and helpful community we could find another issue with the conveyor belts and decided to update the beta branch before the weekend. When there are no further problems with this update we will put it live after the weekend.
If you are really keen to get the fixes mentioned below, please join the beta branch. As usual nothing should break, but before the patch is not thoroughly tested staging through that branch is necessary, especially shortly before the weekend.
To join the beta branch, simply open the properties of the game and select the branch named ‘_latest_beta’. You can do that by right-clicking the game from your library -> properties -> betas
Enjoy your weekend!
Patch Notes 1.0.11 Beta Date: 22nd July 2022 Release Date: 26th July 2022
Major Bug Fixes
Logistics: Splitters handled priorities wrong leading to undersupplying certain materials and even causing production stops
- ZonesWhen painting over tables with the zone expansion or adding new zones this way, tables and employees kept data/information from their old zone, potentially leading to major problems.
Changes
- Decoration UnlockAdded an info when starting & loading a challenge if there is still an unlock left
- Decoration UnlockChanged that levels don’t need to be mastered anymore, one trophy will be enough for each decoration
- Decoration UnlockAdded more unlocks to the Freeplay that were previously unlocked by certain achievements or seasonal events
Bug Fixes
Decoration: Many levels either had wrong or missing decoration unlock information
General: Machine Overcharge policy had a broken effect description
General: Case Synergy had broken icons in several localisations
- Returning HomeFixed missing text on first trophy milestone
Returning Home: Kerry had a text with a wrong icon for the construction hotkey
- Returning HomeFixed a wrong counter on the task to sell plastic cases
- Returning HomeUpdated the Staff Automation instruction to display correct information for 1.0
- Merry-Go-AroundRemoved dialog triggers for removed text explaining roller bands
- Merry-Go-AroundFixed titles of business development nodes
- Merry-Go-AroundUpdated the instruction on how to remove conveyor belts, wrong icons were used
- Old RivalryFixed an issue where the feature requirements to design a product were displayed multiplied by 10
- Eyes in the SkyAdded Success Points display
Heating-Up: Assembly Speed skill unlock had a broken string displayed
Source
Changelog.gg summarizes and formats this update. How we read updates.
