Full notes
Full Good Company update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Everyone!
What changed
- Compatibility
- Events
- Maps
- Gameplay
Good Company changes
Today we have a small update for you that fixes several problems which came in via Discord and the Steam forums. Other than that, we are currently working on the modding update. We’re planning to showcase some modding functionality and first example mods in the future. Until then we hope you enjoy your time in Good Company!
Cheers Chasing Carrots~
Patch Notes 1.0.13 Beta Date: 16th August 2022 Release Date: 18th August 2022
To join the beta branch simply open the properties of the game and select the branch named ‘_latest_beta’. You can do that by right-clicking the game from your library -> properties -> betas
Bug Fixes
Freeplay milestones achievements are now awarded at the correct times, each achievement was awarded two milestones earlier than it should have been.
Company Goal where the employees should transport modules and components between zones now properly counts items. It accidentally counted stacks instead.
Company Goal selling calculators for a certain total revenue rewarded too few Success Points.
Company Goal to analyze modules of certain tiers accepted modules of too low tiers (one tier lower).
- Company GoalsFixed a bug where every single created product would reward Discovery Points instead of the target amount.
- ChallengesFixed a bug where the progress was not properly saved at the end of challenges, and when inspecting challenges on the world map the bars of the task were not shown as completed.
- Mayor TroubleTwo Business Development nodes were missing. New games will now include both nodes.
Several text fixes with wrong variables and names.
Source
Changelog.gg summarizes and formats this update. How we read updates.
