Full notes
Full Good Company update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello CEOs!
What changed
- Balance
- Compatibility
- UI and audio
- Events
Good Company changes
We used the past days to add some minor QoL features. Our stack of suggestions grows and we are keen to get some items checked off. There are no huge changes but rather changes that we could implement quickly. To that we also deliver some bug fixes.
Please look through our community suggestions and bugs: https://open.codecks.io/goodcompany
Especially thanks to the active Discord community helping us finding and solving problems. As usual the patch will be first set on the Beta branch and a few days later set live for everyone.
Cheers~
Patch Notes 1.0.9 Beta Date: 12th July 2022 Release Date: 14th July 2022
QoL Updates
UI/UX: It’s now possible to pin blueprints directly from the blueprint designer.
UI/UX: Quickhire can now be set to a hotkey. (default: Q)
UI/UX: Analysis table settings can now also be copied.
UI/UX: “No Recipe” can now be copy & pasted between tables.
UI/UX: Players can now see in the market overview which markets contain player items.
Changes
- UIThe tooltip of crafters was changed to ensure that all items fit the tooltip.
UI: In Courier settings the pallet icons now scale with the zoom factor.
Bug Fixes
General: Mergers could get blocked when the same item type was fed through multiple inputs.
General: Case Synergy has not given 20% assembly speed boost.
General: Specialized Teams policy got additional description in case there is no specialized employee.
General: The happiness score on various difficulty settings in the campaign was acting out.
Money Rush: The challenge would not set the score properly and thus the challenge could not be won.
Source
Changelog.gg summarizes and formats this update. How we read updates.
