Full notes
Full Goliath Depot update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Gameplay
- UI and audio
Another patch with bug fixes noted by the community on the Discord server.
Fix a bug that made the game start with the wrong amount of lives based on the difficulty selected. It's 3 extra lives for Normal and 2 extra lives for Hard.
Added a prompt in the HUD in co-op when a player is game over to "press X to steal a life". It steals a life from the surviving player.
Various French correction and typos in the translation file
Fix a bug during the last boss fight in co-op where the camera would continue following a player even if it is game over resulting in a softlock because the camera wouldn't follow the remaining player anymore.
Fix a bug during the last boss fight in co-op where if you steal a life from the remaining player, you would respawn offscreen.
Fix a bug in co-op resulting in both player being solid to each other. Now it is possible to walk/run through them.
Source
Changelog.gg summarizes and formats this update. How we read updates.
