HomeGamesUpdatesPricingMethodology
Steam News20 December 20232y ago

Patch Version 1.0.4

Another round of bugs and improvements for the first week of the game. It's getting more and more stable but if you find anything game-breaking, let me know on Discord.

Full notes

Full Goliath Depot update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes1 addition1 change0 removals
  • Gameplay
  • UI and audio
changedAnother round of bugs and improvements for the first week of the game. It's getting more and more stable but if you find anything game-breaking, let me know on Discord.
fixedFix a bug where the difficulty would not load correctly if you select Normal or Hard, it would play the other one. It was due to a bad refresh in the game manager refreshing AFTER loading the world data.
fixedFix an issue where you could still press back or change leaderboards while it was loading resulting in problems showing the time and score accurately.
fixedFix a few visual bugs in the recap screen after beating worlds. Arcade-mode was shown as "Warehouse" and it also said 80 coins instead of 340. W4 was saying "X/80" as well instead of 100.
fixedFix a bug that was resulting in deaths during the restart. There was a window of 1 sec where the player was unpaused and active and they could die, so the player had 1 less life when starting back at the first level.
fixedFix a bug with the dash. Dashing next to wall can glitch you inside of blocks. Now it checks before dashing and will result in nothing if too close to the wall.

Another round of bugs and improvements for the first week of the game. It's getting more and more stable but if you find anything game-breaking, let me know on Discord.

  • Fix a bug where the difficulty would not load correctly if you select Normal or Hard, it would play the other one. It was due to a bad refresh in the game manager refreshing AFTER loading the world data.

  • Fix an issue where you could still press back or change leaderboards while it was loading resulting in problems showing the time and score accurately.

  • Fix a few visual bugs in the recap screen after beating worlds. Arcade-mode was shown as "Warehouse" and it also said 80 coins instead of 340. W4 was saying "X/80" as well instead of 100.

  • Fix a bug that was resulting in deaths during the restart. There was a window of 1 sec where the player was unpaused and active and they could die, so the player had 1 less life when starting back at the first level.

  • Fix a bug with the dash. Dashing next to wall can glitch you inside of blocks. Now it checks before dashing and will result in nothing if too close to the wall.

  • Fix a glitch with the W1 boxes that would be stuck in the air sometimes in 1-8 on Hard difficulty after going on a moving platform.

  • Fix a bug that could result in the door beam in the cutscene not reaching the last enemy and so the player could die in the cutscene.

  • Fix a few UI bugs in the World Selection menu with the worlds & powers, preventing the player from accessing content that was supposed to be locked.

  • Renamed "1985-Mode" to "1985 Arcade-Mode"

  • Added a background in the W1 boss fight

Source

Steam News / 20 December 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.