Full notes
Full Goliath Depot update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
Goliath Depot changes
Minor update with a bugs resolved:
Fixed a bug where the achievement for beating the randomizer wasn't triggering
Fixed a bug where the point combo achievement for kicking/hurting enemies wasn't triggering when fighting boss fights. You can now earn this achievement during a boss.
Fixed a bug where the IL speedrun timer wasn't resetting properly after getting over 1 minute (when activating the timer from the options)
Fixed a bug where the Dash would clip in walls in W3 when trying to dash through the yellow rails.
Fixed a bug where if a player would play the randomizer, quit and then try to play a regular world, it would boot the last randomizer seed.
Fixed a few translations issue
Replaced the character sprites and colors to baked sprites instead of shaders and composition. Basically, it is more consistent and wouldn't cause small graphical noise in the pixels of the sprite.
Once again, if you find any bugs, let me know on Discord.
Thank you to everyone who reported them!
Source
Changelog.gg summarizes and formats this update. How we read updates.
