Full notes
Full Golden Krone Hotel update
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What changed
- Events
- Gameplay
Golden Krone Hotel changes
If you like Golden Krone Hotel, you can thank the Seven Day Roguelike Challenge which spawned it. I've been doing 7DRL for 10 years now.
This year I decided to try something a bit strange: a rhythm game. The official judging process has concluded and somehow my game Conga Dungeon ranked #1. I urge you to check out the games. There are a ton of amazing entries.
Along with Conga Dungeon and three GKH updates over the last year, I've also been working here and there on expanding Leyliner, a cross between a traditional roguelike and a deckbuilder. We just put out v1.4 and the game now has over 90 cards.
So what's next?
I've got two new projects here that I think are awesome, but I can't do everything. Leyliner feels like a long-burn process which might have a many years long Early Access period (what I should have done with GKH really).
Conga Dungeon on the other hand is probably the coolest idea (with the most mainstream appeal) I've ever come up with. I'm thinking about taking a few months to craft a nice trailer, a preview of where the game could go if I stuck with it. If people find it interesting, that'll be the validation I need to keep going on that project. I do want to return to Leyliner in the near future though. And maybe, who knows, I've got enough energy for more GKH after that.
Any thoughts on which of these two projects I should be pursuing? Let me know.
Source
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