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Latest Gold and Graves updates
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Gold and Graves 1.8.1.0 Update
New Content Multiple command cards that can trigger mercenary actions have been added. Ascension 8, 9, and 10 have been added. System Improvements Relics that have already been registered in advance are now displayed in…
Gold and Graves 1.8.0.8 Update
System Changes The speed of some effects — including card alignment effects, buff relic activation effects, and overall combat progression — has been increased by approximately 1.5× to 2×. The speed of event animations…
Gold and Graves 1.8.0.6 Update
Update Notice This update includes a new class, class-specific exclusive cards, improvements to many high-tier cards that were rarely used, UI improvements, as well as new cards and relics. Black Mage A class specialize…
Gold and Graves 1.7.9.08 Update
■ Balance Adjustments Randomly generated “Cast on Draw” cards that grant Arcane, Strength, or Fortify now apply their effects to all allies. “Frostbite” (deal damage equal to each enemy’s Frozen stacks) has been added t…
Gold and Graves 1.7.9.03 Update
Hello. In this update, as previously announced, we are introducing the new Permanent Growth system, the 6-Star tier that makes low-tier mercenaries viable, and several additional changes and improvements. ■ Permanent Gr…
Gold and Graves 1.7.8.36 Update
BUG FIXES Fixed an issue where exiting the game or using the “Save and Quit” function before finishing the starting event after entering a dungeon would cause the adventure not to be saved and reset. → The game now save…
Unity Security Update Applied
Our game has been updated today to the latest Unity version that addresses the recently raised security vulnerability. Along with this update, several recently reported bugs have also been fixed. Thank you!
Gold and Graves 1.7.8.1 Update
Hello everyone, In this update, we’ve implemented system changes, a new difficulty mode, mercenary enhancements, card and relic rebalancing, and several new content additions based on your feedback. The introduction of…
Gold and Graves 1.7.6.0 Update
Hello! In this update, we aimed to ease the difficulty in the early stages of the game, especially when players don’t yet have access to Capacity Relics. We have also added many new positive events for players, and adju…
Gold and Graves 1.7.5.8 Update
Hello everyone, In this update, we have added new features based on the UI-related feedback we’ve been receiving. New In the town, duplicate relics and cards are now displayed as a single icon, with the quantity shown a…
Gold and Graves 1.7.5.7 Update
Hello everyone, In this update, we addressed frequent feedback such as: “It’s impossible to know what traits a mercenary has, either in-game or in town.” We have now added a feature that allows you to check mercenary in…
Gold and Graves 1.7.5.3 Update
Hello everyone! It’s been about 25 hours since launch. Even though it’s only the first day, over 330 copies have already been sold, and I sincerely thank you for that. I have also been carefully reviewing all of the fee…
Early Feedback Reflected in Upcoming Patch
Hello! We have been carefully reviewing all the feedback shared through reviews and various channels since launch. In particular, regarding the issue where the mercenaries’ capacity is excessively high, forcing repetiti…
Gold and Graves is Now Released!
Hello everyone! At long last, Gold and Graves has officially launched today. This game is the result of a full year of trials and iteration, and it has finally come together as a roguelike deckbuilding game. Explore dun…
Gold and Graves Release Date Announcement and Demo Update
Hello everyone! The official release date for Gold and Graves has been confirmed! Release Date Pacific Daylight Time (PDT): September 7, 2025, 10:00 AM The original release date was August 29, but due to overlapping fes…
Bug Fixes in 1.7.3.4
Hello, We've fixed a freezing issue that occurred when entering an elite monster battle after today's patch.
Gold and Graves 1.7.3.4Demo Update
Hello! This update reflects feedback received from previous players and includes the following changes: Events have been added that allow players to sacrifice allied mercenaries for benefits, or to enhance mercenaries t…
Gold and Graves 1.7.3.3 Demo Update
Hello, This update includes the following changes: Relic duplication rule adjusted Some relics, including capacity-increasing relics, can now be acquired multiple times. New relics added Several new relics have been add…
Gold and Graves 1.7.3.1 Demo Update
Hello, This update introduces several major changes aimed at improving late-game balance, including the addition of a difficulty selection system, a complete rework of gold income and the bank node, adjustments to relic…
Gold and Graves 1.7.3.0 Demo Update
Node Generation System Overhaul This update brings a complete overhaul of the map’s node generation system. Maps now generate with a higher probability of including loop-shaped paths. Previously, fully random generation…
