Update log
Full Godsworn update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
- Fixes
- UI and audio
- Workshop
Hotfix #8 is now live!
We wanted to release this yesterday, but it appears the release exhaustion is getting to us. This hotfix addresses a bunch of issues that cropped up with the last update, and a couple other miscellaneous things.
Changes:
Indraja's base attack no longer has accuracy, it always hits.
Surge no longer makes enemies wet but does gain lighting damage type.
Ripple has its radius increased to match the visual better.
Ripple no longer multi-shoots at random.
Spirit skirmisher now has a spirit icon.
Added force move distance to AI companion in Eclipse so that it follows you properly.
Saule AI companion should now better defend the fortress in Eclipse.
Fixes:
Achievements for Indraja and Vakarine now works correctly.
Dialogue/ quest blocker fixed in Sword Brothers after encountering the cockatrice but not killing it.
Deicide achievement will no longer unlock after killing one of the enemy shrines, both are needed now.
Alka collision for workers slightly bigger so its easier to start building.
Descriptions fixed for Indraja and her skills.
Fixed pukis animation T-posing on creation.
Requirement of Vakarine in custom game had wrong mission name, fixed.
Enchanted Waters modifier should now correctly apply to units.
Night Ward does damage now.
Picking random hero in lobby no longer selects locked heroes.
Missing Indraja cutscene dialogue has been added.
Winter Solstice cinematic no longer unlocked from start.
Fixed dialogue/audio mismatch for Order straggler camps in Eclipse.
Enchanted Waters no longer highlights units.
4 extra seconds before victory triggers in mission Sword Brothers, in case the princess has more dialogue.
Balance:
Doubled cooldown of Hidden Blade.
In Eclipse it should now be a lot harder to raid the enemy bases by adding additional defenders.
Hidden Blade damage reduced from 300 to 220.
In Eclipse, Vakarine also has the protection mod for the beginning cutscene.
In Eclipse, added more time between waves in easier difficulties.
If you encounter any more issues regarding the last update or would like to give us feedback, we read all messages on the Steam forum, our discord and our in-game reporting tool. We work through these the best we can, but for now we are taking the rest of the week off.
Source
