Full notes
Full Godstone update
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Repeated intro
Hey you guys!
What changed
- Performance
- UI and audio
- Gameplay
- Balance
- Maps
Thank you so much for playing the demo of Godstone! It is greatly appreciated!
Since launch, I have received a lot of feedback from you, and have tried to implement as much of it as possible in this update. I hope you like it!
With that said, I hope you guys have an awesome day, take care! - Plant
Fixed a bug that caused game crash whenever you leave a room containing a frost trap
Added new sound effects to Neferin Taint to fix the loud noise from the spell. It now has 8 sounds in total that variate.
Altered the ruins soundtrack, removing the long entrance choir song, skipping directly to the actual ruins soundtrack. This choir theme may be used later in an altered version.
Fixed an issue that caused UI to shake along with screen shake
Mastery Cooldown counter now uses the correct text font
The keys in the UI now changes along with custom keybindings
Fixed a bug that caused skill points menu and settings menu to bug when pressing K to set keybindings.
Heightened the keys in the UI as they got too close to the bottom of the screen
Added keys to the Skill Point and Inventory in the UI
Fixed description for Black Skull. Changed “Neferin Breath” to “Neferin Taint”
Altered a map at level 3
Fixed a map that made reading about the rewards in a trap puzzle impossible, due to the traps getting in the way
Source
Changelog.gg summarizes and formats this update. How we read updates.
